TextureNode(Node)

base classes — bpy_struct, Node

subclasses — TextureNodeDistance, TextureNodeViewer, TextureNodeDecompose, TextureNodeImage, TextureNodeValToNor, TextureNodeCurveRGB, TextureNodeCompose, TextureNodeChecker, TextureNodeValToRGB, TextureNodeCurveTime, TextureNodeHueSaturation, TextureNodeOutput, TextureNodeBricks, TextureNodeRotate, TextureNodeInvert, TextureNodeScale, TextureNodeRGBToBW, TextureNodeCoordinates, TextureNodeMath, TextureNodeTranslate, TextureNodeMixRGB, TextureNodeTexture

class bpy.types.TextureNode(Node)
type
Type :enum in [‘OUTPUT’, ‘CHECKER’, ‘TEXTURE’, ‘BRICKS’, ‘MATH’, ‘MIX_RGB’, ‘RGBTOBW’, ‘VALTORGB’, ‘IMAGE’, ‘CURVE_RGB’, ‘INVERT’, ‘HUE_SAT’, ‘CURVE_TIME’, ‘ROTATE’, ‘VIEWER’, ‘TRANSLATE’, ‘COORD’, ‘DISTANCE’, ‘COMPOSE’, ‘DECOMPOSE’, ‘VALTONOR’, ‘SCALE’, ‘GROUP’, ‘REROUTE’, ‘FRAME’], default ‘OUTPUT’, (readonly)

Inherited Properties

Inherited Functions

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TextureNodeBricks(TextureNode)