RigidBodyWorld(bpy_struct)

base class — bpy_struct

class bpy.types.RigidBodyWorld(bpy_struct)

Self-contained rigid body simulation environment and settings

constraints

Group containing rigid body constraint objects

Type :Group
effector_weights
Type :EffectorWeights, (readonly)
enabled

Simulation will be evaluated

Type :boolean, default False
group

Group containing objects participating in this simulation

Type :Group
num_solver_iterations

Number of constraint solver iterations made per simulation step (higher values are more accurate but slower)

Type :int in [1, 1000], default 10
point_cache
Type :PointCache, (readonly, never None)
steps_per_second

Number of simulation steps taken per second (higher values are more accurate but slower)

Type :int in [1, 32767], default 60
time_scale

Change the speed of the simulation

Type :float in [0, 100], default 1.0
use_split_impulse

Reduce extra velocity that can build up when objects collide (lowers simulation stability a little so use only when necessary)

Type :boolean, default False

Inherited Properties

Inherited Functions

References

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