base class — bpy_struct
Self-contained rigid body simulation environment and settings
Type : | EffectorWeights, (readonly) |
---|
Simulation will be evaluated
Type : | boolean, default False |
---|
Number of constraint solver iterations made per simulation step (higher values are more accurate but slower)
Type : | int in [1, 1000], default 10 |
---|
Type : | PointCache, (readonly, never None) |
---|
Number of simulation steps taken per second (higher values are more accurate but slower)
Type : | int in [1, 32767], default 60 |
---|
Change the speed of the simulation
Type : | float in [0, 100], default 1.0 |
---|
Reduce extra velocity that can build up when objects collide (lowers simulation stability a little so use only when necessary)
Type : | boolean, default False |
---|
Inherited Properties
Inherited Functions
References