SCA_ILogicBrick(CValue)

base class — CValue

class bge.types.SCA_ILogicBrick(CValue)

Base class for all logic bricks.

executePriority

This determines the order controllers are evaluated, and actuators are activated (lower priority is executed first).

Type :executePriority: int
owner

The game object this logic brick is attached to (read-only).

Type :KX_GameObject or None in exceptional cases.
name

The name of this logic brick (read-only).

Type :string

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