base classes — bpy_struct, Node, ShaderNode
Maximum value for clipping
Type : | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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Minimum value for clipping
Type : | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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Type : | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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Type : | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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Type : | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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Whether to use maximum clipping value
Type : | boolean, default False |
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Whether to use minimum clipping value
Type : | boolean, default False |
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Get the identifier of the node type
Returns: | Result |
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Return type: | string, (never None) |
Inherited Properties
Inherited Functions