base classes — bpy_struct, Node, ShaderNode
Color mapping settings
Type : | ColorMapping, (readonly, never None) |
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Style of the color blending
Type : | enum in [‘LINEAR’, ‘QUADRATIC’, ‘EASING’, ‘DIAGONAL’, ‘SPHERICAL’, ‘QUADRATIC_SPHERE’, ‘RADIAL’], default ‘LINEAR’ |
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Texture coordinate mapping settings
Type : | TexMapping, (readonly, never None) |
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Get the identifier of the node type
Returns: | Result |
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Return type: | string, (never None) |
Inherited Properties
Inherited Functions