ShaderNodeTexWave(ShaderNode)

base classes — bpy_struct, Node, ShaderNode

class bpy.types.ShaderNodeTexWave(ShaderNode)
color_mapping

Color mapping settings

Type :ColorMapping, (readonly, never None)
texture_mapping

Texture coordinate mapping settings

Type :TexMapping, (readonly, never None)
wave_type
  • BANDS Bands, Use standard wave texture in bands.
  • RINGS Rings, Use wave texture in rings.
Type :enum in [‘BANDS’, ‘RINGS’], default ‘BANDS’
classmethod get_node_type()

Get the identifier of the node type

Returns:Result
Return type:string, (never None)

Inherited Properties

Inherited Functions

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ShaderNodeTexture(ShaderNode)