ShaderNodeVectorMath(ShaderNode)

base classes — bpy_struct, Node, ShaderNode

class bpy.types.ShaderNodeVectorMath(ShaderNode)
operation
Type :enum in [‘ADD’, ‘SUBTRACT’, ‘AVERAGE’, ‘DOT_PRODUCT’, ‘CROSS_PRODUCT’, ‘NORMALIZE’], default ‘ADD’
classmethod get_node_type()

Get the identifier of the node type

Returns:Result
Return type:string, (never None)

Inherited Properties

Inherited Functions

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ShaderNodeVolumeIsotropic(ShaderNode)