Sculpt a stroke into the geometry
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Dynamic topology alters the mesh topology while sculpting
Recalculate the sculpt BVH to improve performance
Toggle sculpt mode in 3D view
Reset the copy of the mesh that is being sculpted on
Symmetrize the topology modifications
Sculpt UVs using a brush
| Parameters: | mode (enum in [‘NORMAL’, ‘INVERT’, ‘RELAX’], (optional)) – Mode, Stroke Mode
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