base class — SCA_IActuator
Sound Actuator.
The startSound, pauseSound and stopSound do not require the actuator to be activated - they act instantly provided that the actuator has been activated once at least.
The volume (gain) of the sound.
Type : | float |
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The current position in the audio stream (in seconds).
Type : | float |
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The pitch of the sound.
Type : | float |
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The operation mode of the actuator. Can be one of these constants
Type : | integer |
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The sound the actuator should play.
Type : | Audaspace factory |
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Whether or not the actuator should be using 3D sound. (read-only)
Type : | boolean |
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The maximum gain of the sound, no matter how near it is.
Type : | float |
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The minimum gain of the sound, no matter how far it is away.
Type : | float |
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The distance where the sound has a gain of 1.0.
Type : | float |
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The maximum distance at which you can hear the sound.
Type : | float |
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The influence factor on volume depending on distance.
Type : | float |
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The angle of the inner cone.
Type : | float |
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The angle of the outer cone.
Type : | float |
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The gain outside the outer cone (the gain in the outer cone will be interpolated between this value and the normal gain in the inner cone).
Type : | float |
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Starts the sound.
Returns: | None |
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Pauses the sound.
Returns: | None |
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Stops the sound.
Returns: | None |
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