GameProperty(bpy_struct)

base class — bpy_struct

subclasses — GameIntProperty, GameStringProperty, GameBooleanProperty, GameFloatProperty, GameTimerProperty

class bpy.types.GameProperty(bpy_struct)

Game engine user defined object property

name

Available as GameObject attributes in the game engine’s python API

Type :string, default “”, (never None)
show_debug

Print debug information for this property

Type :boolean, default False
type
  • BOOL Boolean, Boolean Property.
  • INT Integer, Integer Property.
  • FLOAT Float, Floating-Point Property.
  • STRING String, String Property.
  • TIMER Timer, Timer Property.
Type :enum in [‘BOOL’, ‘INT’, ‘FLOAT’, ‘STRING’, ‘TIMER’], default ‘BOOL’

Inherited Properties

Inherited Functions

References

Previous topic

GameObjectSettings(bpy_struct)

Next topic

GameSoftBodySettings(bpy_struct)