base classes — bpy_struct, Node, NodeInternal, TextureNode
For node-based textures, which output node to use
Type : | int in [-32768, 32767], default 0 |
---|
True if a registered node type
Returns: | Result |
---|---|
Return type: | boolean |
Input socket template
Parameters: | index (int in [0, inf]) – Index |
---|---|
Returns: | result |
Return type: | NodeInternalSocketTemplate |
Output socket template
Parameters: | index (int in [0, inf]) – Index |
---|---|
Returns: | result |
Return type: | NodeInternalSocketTemplate |
Inherited Properties
Inherited Functions