base classes — bpy_struct, ID, Texture
Procedural noise texture
Depth of the noise
Type : | int in [0, 30], default 0 |
---|
Turbulence of the noise
Type : | float in [0.0001, inf], default 0.0 |
---|
Materials that use this texture (readonly)
Object modifiers that use this texture (readonly)
Inherited Properties
Inherited Functions