base class — bpy_struct
subclasses — GameTimerProperty, GameFloatProperty, GameStringProperty, GameBooleanProperty, GameIntProperty
Game engine user defined object property
Available as GameObject attributes in the game engine’s python API
Type: | string, default “”, (never None) |
---|
Print debug information for this property
Type: | boolean, default False |
---|
Type: | enum in [‘BOOL’, ‘INT’, ‘FLOAT’, ‘STRING’, ‘TIMER’], default ‘BOOL’ |
---|
Inherited Properties
Inherited Functions
References