base class — bpy_struct
Loop in a Mesh datablock
Bitangent vector of this vertex for this polygon (must be computed beforehand using calc_tangents, use it only if really needed, slower access than bitangent_sign)
Type: | float array of 3 items in [-1, 1], default (0.0, 0.0, 0.0), (readonly) |
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Sign of the bitangent vector of this vertex for this polygon (must be computed beforehand using calc_tangents, bitangent = bitangent_sign * cross(normal, tangent))
Type: | float in [-1, 1], default 0.0, (readonly) |
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Edge index
Type: | int in [0, inf], default 0 |
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Index of this loop
Type: | int in [0, inf], default 0, (readonly) |
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Local space unit length split normal vector of this vertex for this polygon (must be computed beforehand using calc_normals_split or calc_tangents)
Type: | float array of 3 items in [-1, 1], default (0.0, 0.0, 0.0), (readonly) |
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Local space unit length tangent vector of this vertex for this polygon (must be computed beforehand using calc_tangents)
Type: | float array of 3 items in [-1, 1], default (0.0, 0.0, 0.0), (readonly) |
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Vertex index
Type: | int in [0, inf], default 0 |
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Inherited Properties
Inherited Functions
References