base class — bpy_struct
subclasses — GameTimerProperty, GameStringProperty, GameIntProperty, GameBooleanProperty, GameFloatProperty
Game engine user defined object property
Available as GameObject attributes in the game engine’s python API
Type: | string, default “”, (never None) |
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Print debug information for this property
Type: | boolean, default False |
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Type: | enum in [‘BOOL’, ‘INT’, ‘FLOAT’, ‘STRING’, ‘TIMER’], default ‘BOOL’ |
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Inherited Properties
Inherited Functions
References