base classes — bpy_struct, Constraint
Map an action to the transform axes of a bone
Last frame of the Action to use
Type: | int in [-300000, 300000], default 0 |
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First frame of the Action to use
Type: | int in [-300000, 300000], default 0 |
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Maximum value for target channel range
Type: | float in [-1000, 1000], default 0.0 |
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Minimum value for target channel range
Type: | float in [-1000, 1000], default 0.0 |
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Type: | string, default “”, (never None) |
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Transformation channel from the target that is used to key the Action
Type: | enum in [‘LOCATION_X’, ‘LOCATION_Y’, ‘LOCATION_Z’, ‘ROTATION_X’, ‘ROTATION_Y’, ‘ROTATION_Z’, ‘SCALE_X’, ‘SCALE_Y’, ‘SCALE_Z’], default ‘ROTATION_X’ |
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Bones only: apply the object’s transformation channels of the action to the constrained bone, instead of bone’s channels
Type: | boolean, default False |
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Inherited Properties
Inherited Functions