base classes — bpy_struct, Node, NodeInternal, TextureNode
Type: | enum in [‘ADD’, ‘SUBTRACT’, ‘MULTIPLY’, ‘DIVIDE’, ‘SINE’, ‘COSINE’, ‘TANGENT’, ‘ARCSINE’, ‘ARCCOSINE’, ‘ARCTANGENT’, ‘POWER’, ‘LOGARITHM’, ‘MINIMUM’, ‘MAXIMUM’, ‘ROUND’, ‘LESS_THAN’, ‘GREATER_THAN’, ‘MODULO’], default ‘ADD’ |
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Clamp result of the node to 0..1 range
Type: | boolean, default False |
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True if a registered node type
Returns: | Result |
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Return type: | boolean |
Input socket template
Parameters: | index (int in [0, inf]) – Index |
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Returns: | result |
Return type: | NodeInternalSocketTemplate |
Output socket template
Parameters: | index (int in [0, inf]) – Index |
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Returns: | result |
Return type: | NodeInternalSocketTemplate |
Inherited Properties
Inherited Functions