base classes — bpy_struct, Modifier
Bevel modifier to make edges and vertices more rounded
Angle above which to bevel edges
Type: | float in [0, 3.14159], default 0.0 |
---|
What edge weight to use for weighting a vertex
Type: | enum in [‘AVERAGE’, ‘SHARPEST’, ‘LARGEST’], default ‘AVERAGE’ |
---|
Type: | enum in [‘NONE’, ‘ANGLE’, ‘WEIGHT’, ‘VGROUP’], default ‘NONE’ |
---|
Material index of generated faces, -1 for automatic
Type: | int in [-1, 32767], default 0 |
---|
What distance Width measures
Type: | enum in [‘OFFSET’, ‘WIDTH’, ‘DEPTH’, ‘PERCENT’], default ‘OFFSET’ |
---|
The profile shape (0.5 = round)
Type: | float in [0, 1], default 0.0 |
---|
Number of segments for round edges/verts
Type: | int in [1, 100], default 0 |
---|
Clamp the width to avoid overlap
Type: | boolean, default False |
---|
Bevel verts/corners, not edges
Type: | boolean, default False |
---|
Vertex group name
Type: | string, default “”, (never None) |
---|
Bevel value/amount
Type: | float in [0, inf], default 0.0 |
---|
Inherited Properties
Inherited Functions