base class — bpy_struct
Particle in a particle system
Type: | enum in [‘DEAD’, ‘UNBORN’, ‘ALIVE’, ‘DYING’], default ‘DEAD’ |
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Type: | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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Type: | float in [-inf, inf], default 0.0 |
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Type: | float in [-inf, inf], default 0.0 |
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Type: | bpy_prop_collection of ParticleHairKey, (readonly) |
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Type: | boolean, default False, (readonly) |
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Type: | boolean, default False, (readonly) |
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Type: | float in [-inf, inf], default 0.0 |
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Type: | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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Type: | bpy_prop_collection of ParticleKey, (readonly) |
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Type: | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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Type: | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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Type: | float array of 4 items in [-inf, inf], default (0.0, 0.0, 0.0, 0.0) |
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Type: | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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Type: | float array of 4 items in [-inf, inf], default (0.0, 0.0, 0.0, 0.0) |
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Type: | float in [-inf, inf], default 0.0 |
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Type: | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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Obtain uv for particle on derived mesh
Parameters: | modifier (ParticleSystemModifier, (never None)) – Particle modifier |
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Returns: | uv |
Return type: | float array of 2 items in [-inf, inf] |
Inherited Properties
Inherited Functions
References