Parameters: |
- name (string, (never None)) – Name
- space_type (enum in [‘EMPTY’, ‘VIEW_3D’, ‘TIMELINE’, ‘GRAPH_EDITOR’, ‘DOPESHEET_EDITOR’, ‘NLA_EDITOR’, ‘IMAGE_EDITOR’, ‘SEQUENCE_EDITOR’, ‘CLIP_EDITOR’, ‘TEXT_EDITOR’, ‘NODE_EDITOR’, ‘LOGIC_EDITOR’, ‘PROPERTIES’, ‘OUTLINER’, ‘USER_PREFERENCES’, ‘INFO’, ‘FILE_BROWSER’, ‘CONSOLE’], (optional)) –
Space Type
- EMPTY Empty.
- VIEW_3D 3D View, 3D viewport.
- TIMELINE Timeline, Timeline and playback controls.
- GRAPH_EDITOR Graph Editor, Edit drivers and keyframe interpolation.
- DOPESHEET_EDITOR Dope Sheet, Adjust timing of keyframes.
- NLA_EDITOR NLA Editor, Combine and layer Actions.
- IMAGE_EDITOR UV/Image Editor, View and edit images and UV Maps.
- SEQUENCE_EDITOR Video Sequence Editor, Video editing tools.
- CLIP_EDITOR Movie Clip Editor, Motion tracking tools.
- TEXT_EDITOR Text Editor, Edit scripts and in-file documentation.
- NODE_EDITOR Node Editor, Editor for node-based shading and compositing tools.
- LOGIC_EDITOR Logic Editor, Game logic editing.
- PROPERTIES Properties, Edit properties of active object and related datablocks.
- OUTLINER Outliner, Overview of scene graph and all available datablocks.
- USER_PREFERENCES User Preferences, Edit persistent configuration settings.
- INFO Info, Main menu bar and list of error messages (drag down to expand and display).
- FILE_BROWSER File Browser, Browse for files and assets.
- CONSOLE Python Console, Interactive programmatic console for advanced editing and script development.
- region_type (enum in [‘WINDOW’, ‘HEADER’, ‘CHANNELS’, ‘TEMPORARY’, ‘UI’, ‘TOOLS’, ‘TOOL_PROPS’, ‘PREVIEW’], (optional)) – Region Type
- modal (boolean, (optional)) – Modal
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