MaskSplinePoint(bpy_struct)

base class — bpy_struct

class bpy.types.MaskSplinePoint(bpy_struct)

Single point in spline used for defining mask

co

Coordinates of the control point

Type:float array of 2 items in [-inf, inf], default (0.0, 0.0)
feather_points

Points defining feather

Type:bpy_prop_collection of MaskSplinePointUW, (readonly)
handle_left

Coordinates of the first handle

Type:float array of 2 items in [-inf, inf], default (0.0, 0.0)
handle_left_type

Handle type

Type:enum in [‘AUTO’, ‘VECTOR’, ‘ALIGNED’, ‘ALIGNED_DOUBLESIDE’, ‘FREE’], default ‘FREE’
handle_right

Coordinates of the second handle

Type:float array of 2 items in [-inf, inf], default (0.0, 0.0)
handle_right_type

Handle type

Type:enum in [‘AUTO’, ‘VECTOR’, ‘ALIGNED’, ‘ALIGNED_DOUBLESIDE’, ‘FREE’], default ‘FREE’
handle_type

Handle type

Type:enum in [‘AUTO’, ‘VECTOR’, ‘ALIGNED’, ‘ALIGNED_DOUBLESIDE’, ‘FREE’], default ‘FREE’
parent
Type:MaskParent, (readonly)
select

Selection status

Type:boolean, default False
weight

Weight of the point

Type:float in [0, 1], default 0.0

Inherited Properties

Inherited Functions

References

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MaskSplinePointUW(bpy_struct)