BoidRuleFight(BoidRule)

base classes — bpy_struct, BoidRule

class bpy.types.BoidRuleFight(BoidRule)
distance

Attack boids at max this distance

Type:float in [0, 100], default 0.0
flee_distance

Flee to this distance

Type:float in [0, 100], default 0.0

Inherited Properties

Inherited Functions

Previous topic

BoidRuleAvoidCollision(BoidRule)

Next topic

BoidRuleFollowLeader(BoidRule)