base class — bpy_struct
Settings for image formats
Log conversion reference blackpoint
Type: | int in [0, 1024], default 0 |
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Log conversion gamma
Type: | float in [0, 10], default 0.0 |
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Log conversion reference whitepoint
Type: | int in [0, 1024], default 0 |
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Bit depth per channel
Type: | enum in [‘8’, ‘10’, ‘12’, ‘16’, ‘32’], default ‘8’ |
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Choose BW for saving grayscale images, RGB for saving red, green and blue channels, and RGBA for saving red, green, blue and alpha channels
Type: | enum in [‘BW’, ‘RGB’, ‘RGBA’], default ‘BW’ |
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Amount of time to determine best compression: 0 = no compression with fast file output, 100 = maximum lossless compression with slow file output
Type: | int in [0, 100], default 0 |
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Settings of device saved image would be displayed on
Type: | ColorManagedDisplaySettings, (readonly) |
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File format to save the rendered images as
Type: | enum in [‘BMP’, ‘IRIS’, ‘PNG’, ‘JPEG’, ‘TARGA’, ‘TARGA_RAW’, ‘AVI_JPEG’, ‘AVI_RAW’], default ‘TARGA’ |
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Quality for image formats that support lossy compression
Type: | int in [0, 100], default 0 |
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Convert to logarithmic color space
Type: | boolean, default False |
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When rendering animations, save JPG preview images in same directory
Type: | boolean, default False |
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Save the z-depth per pixel (32 bit unsigned int z-buffer)
Type: | boolean, default False |
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Color management settings applied on image before saving
Type: | ColorManagedViewSettings, (readonly) |
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Inherited Properties
Inherited Functions
References