base class — bpy_struct
Texture coordinate mapping settings
Type: | enum in [‘FLAT’, ‘CUBE’, ‘TUBE’, ‘SPHERE’], default ‘FLAT’ |
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Type: | enum in [‘NONE’, ‘X’, ‘Y’, ‘Z’], default ‘NONE’ |
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Type: | enum in [‘NONE’, ‘X’, ‘Y’, ‘Z’], default ‘NONE’ |
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Type: | enum in [‘NONE’, ‘X’, ‘Y’, ‘Z’], default ‘NONE’ |
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Maximum value for clipping
Type: | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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Minimum value for clipping
Type: | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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Type: | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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Type: | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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Type: | float array of 3 items in [-inf, inf], default (0.0, 0.0, 0.0) |
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Whether to use maximum clipping value
Type: | boolean, default False |
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Whether to use minimum clipping value
Type: | boolean, default False |
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Type of vector that the mapping transforms
Type: | enum in [‘TEXTURE’, ‘POINT’, ‘VECTOR’, ‘NORMAL’], default ‘POINT’ |
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Inherited Properties
Inherited Functions
References