base class — bpy_struct
Bake data for a Scene datablock
Distance to use for the inward ray cast when using selected to active
Type: | float in [0, inf], default 0.0 |
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Object to use as cage instead of calculating the cage from the active object with cage extrusion
Type: | string, default “”, (never None) |
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Image filepath to use when saving externally
Type: | string, default “”, (never None) |
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Vertical dimension of the baking map
Type: | int in [4, 10000], default 0 |
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Type: | ImageFormatSettings, (readonly, never None) |
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Extends the baked result as a post process filter
Type: | int in [0, 32767], default 0 |
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Axis to bake in blue channel
Type: | enum in [‘POS_X’, ‘POS_Y’, ‘POS_Z’, ‘NEG_X’, ‘NEG_Y’, ‘NEG_Z’], default ‘POS_X’ |
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Axis to bake in green channel
Type: | enum in [‘POS_X’, ‘POS_Y’, ‘POS_Z’, ‘NEG_X’, ‘NEG_Y’, ‘NEG_Z’], default ‘POS_X’ |
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Axis to bake in red channel
Type: | enum in [‘POS_X’, ‘POS_Y’, ‘POS_Z’, ‘NEG_X’, ‘NEG_Y’, ‘NEG_Z’], default ‘POS_X’ |
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Choose normal space for baking
Type: | enum in [‘OBJECT’, ‘TANGENT’], default ‘OBJECT’ |
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Choose how to save the baking map
Type: | enum in [‘INTERNAL’, ‘EXTERNAL’], default ‘INTERNAL’ |
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Automatically name the output file with the pass type (external only)
Type: | boolean, default False |
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Cast rays to active object from a cage
Type: | boolean, default False |
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Clear Images before baking (internal only)
Type: | boolean, default False |
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Bake shading on the surface of selected objects to the active object
Type: | boolean, default False |
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Split external images per material (external only)
Type: | boolean, default False |
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Horizontal dimension of the baking map
Type: | int in [4, 10000], default 0 |
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Inherited Properties
Inherited Functions
References