base class — bpy_struct
Current windowmanager and data context
Type: | enum in [‘EDIT_MESH’, ‘EDIT_CURVE’, ‘EDIT_SURFACE’, ‘EDIT_TEXT’, ‘EDIT_ARMATURE’, ‘EDIT_METABALL’, ‘EDIT_LATTICE’, ‘POSE’, ‘SCULPT’, ‘PAINT_WEIGHT’, ‘PAINT_VERTEX’, ‘PAINT_TEXTURE’, ‘PARTICLE’, ‘OBJECT’], default ‘EDIT_MESH’, (readonly) |
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Type: | RegionView3D, (readonly) |
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Type: | ToolSettings, (readonly) |
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Type: | UserPreferences, (readonly) |
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Type: | WindowManager, (readonly) |
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Inherited Properties
Inherited Functions
References