Delete active scene
Add the data paths to the Freestyle Edge Mark property of selected edges to the active keying set
File: | startup/bl_operators/freestyle.py:94 |
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Add the data paths to the Freestyle Face Mark property of selected polygons to the active keying set
File: | startup/bl_operators/freestyle.py:125 |
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Add an alpha transparency modifier to the line style associated with the active lineset
Parameters: | type (enum in [‘ALONG_STROKE’, ‘DISTANCE_FROM_CAMERA’, ‘DISTANCE_FROM_OBJECT’, ‘MATERIAL’], (optional)) – Type |
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Add a line color modifier to the line style associated with the active lineset
Parameters: | type (enum in [‘ALONG_STROKE’, ‘DISTANCE_FROM_CAMERA’, ‘DISTANCE_FROM_OBJECT’, ‘MATERIAL’], (optional)) – Type |
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Fill the Range Min/Max entries by the min/max distance between selected mesh objects and the source object
Parameters: |
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File: |
Add a stroke geometry modifier to the line style associated with the active lineset
Parameters: | type (enum in [‘2D_OFFSET’, ‘2D_TRANSFORM’, ‘BACKBONE_STRETCHER’, ‘BEZIER_CURVE’, ‘BLUEPRINT’, ‘GUIDING_LINES’, ‘PERLIN_NOISE_1D’, ‘PERLIN_NOISE_2D’, ‘POLYGONIZATION’, ‘SAMPLING’, ‘SINUS_DISPLACEMENT’, ‘SPATIAL_NOISE’, ‘TIP_REMOVER’], (optional)) – Type |
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Add a line set into the list of line sets
Copy the active line set to a buffer
Change the position of the active line set within the list of line sets
Parameters: | direction (enum in [‘UP’, ‘DOWN’], (optional)) – Direction, Direction to move, UP or DOWN |
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Paste the buffer content to the active line set
Remove the active line set from the list of line sets
Create a new line style, reusable by multiple line sets
Duplicate the modifier within the list of modifiers
Move the modifier within the list of modifiers
Parameters: | direction (enum in [‘UP’, ‘DOWN’], (optional)) – Direction, Direction to move, UP or DOWN |
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Remove the modifier from the list of modifiers
Add a style module into the list of modules
Change the position of the style module within in the list of style modules
Parameters: | direction (enum in [‘UP’, ‘DOWN’], (optional)) – Direction, Direction to move, UP or DOWN |
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Open a style module file
Parameters: |
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Remove the style module from the stack
Create Freestyle stroke material for testing
Add a line thickness modifier to the line style associated with the active lineset
Parameters: | type (enum in [‘ALONG_STROKE’, ‘CALLIGRAPHY’, ‘DISTANCE_FROM_CAMERA’, ‘DISTANCE_FROM_OBJECT’, ‘MATERIAL’], (optional)) – Type |
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Add new scene by type
Parameters: | type (enum in [‘NEW’, ‘EMPTY’, ‘LINK_OBJECTS’, ‘LINK_OBJECT_DATA’, ‘FULL_COPY’], (optional)) – Type
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Add a render layer
Remove the selected render layer