base class — bpy_struct
Graphics driver and operating system settings
Quality of the anisotropic filtering (values greater than 1.0 enable anisotropic filtering)
Type: | enum in [‘FILTER_0’, ‘FILTER_2’, ‘FILTER_4’, ‘FILTER_8’, ‘FILTER_16’], default ‘FILTER_0’ |
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Audio channel count
Type: | enum in [‘MONO’, ‘STEREO’, ‘SURROUND4’, ‘SURROUND51’, ‘SURROUND71’], default ‘MONO’ |
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Audio output device
Type: | enum in [‘NONE’, ‘SDL’], default ‘NONE’ |
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Number of samples used by the audio mixing buffer
Type: | enum in [‘SAMPLES_256’, ‘SAMPLES_512’, ‘SAMPLES_1024’, ‘SAMPLES_2048’, ‘SAMPLES_4096’, ‘SAMPLES_8192’, ‘SAMPLES_16384’, ‘SAMPLES_32768’], default ‘SAMPLES_256’ |
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Audio sample format
Type: | enum in [‘U8’, ‘S16’, ‘S24’, ‘S32’, ‘FLOAT’, ‘DOUBLE’], default ‘U8’ |
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Audio sample rate
Type: | enum in [‘RATE_44100’, ‘RATE_48000’, ‘RATE_96000’, ‘RATE_192000’], default ‘RATE_44100’ |
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Name that will be used in exported files when format supports such feature
Type: | string, default “”, (never None) |
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Different styles of displaying the color picker widget
Type: | enum in [‘CIRCLE_HSV’, ‘CIRCLE_HSL’, ‘SQUARE_SV’, ‘SQUARE_HS’, ‘SQUARE_HV’], default ‘CIRCLE_HSV’ |
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Device to use for computation
Type: | enum in [‘CPU’], default ‘CPU’ |
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Device to use for computation (rendering with Cycles)
Type: | enum in [‘NONE’], default ‘NONE’ |
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Font size and resolution for display
Type: | int in [48, 144], default 0 |
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Path to interface font
Type: | string, default “”, (never None) |
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Frameserver Port for Frameserver Rendering
Type: | int in [0, 32727], default 0 |
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Clip alpha below this threshold in the 3D textured view
Type: | float in [0, 1], default 0.0 |
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Limit the texture size to save graphics memory
Type: | enum in [‘CLAMP_OFF’, ‘CLAMP_8192’, ‘CLAMP_4096’, ‘CLAMP_2048’, ‘CLAMP_1024’, ‘CLAMP_512’, ‘CLAMP_256’, ‘CLAMP_128’], default ‘CLAMP_OFF’ |
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Method used for displaying images on the screen
Type: | enum in [‘2DTEXTURE’, ‘GLSL’, ‘DRAWPIXELS’], default ‘2DTEXTURE’ |
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Memory cache limit (in megabytes)
Type: | int in [0, 32768], default 0 |
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Enable OpenGL multi-sampling, only for systems that support it, requires restart
Type: | enum in [‘NONE’, ‘2’, ‘4’, ‘8’, ‘16’], default ‘NONE’ |
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Number of frames to render ahead during playback (sequencer only)
Type: | int in [0, inf], default 0 |
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Frame rate for the screencast to be played back
Type: | int in [10, 100], default 0 |
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Time in milliseconds between each frame recorded for screencast
Type: | int in [10, 1000], default 0 |
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Maximum number of lines to store for the console buffer
Type: | int in [32, 32768], default 0 |
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Use OpenGL occlusion queries or selection render mode to accelerate selection
Type: | enum in [‘AUTO’, ‘GL_SELECT’, ‘GL_QUERY’], default ‘AUTO’ |
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Lights user to display objects in solid draw mode
Type: | bpy_prop_collection of UserSolidLight, (readonly) |
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Number of seconds between each run of the GL texture garbage collector
Type: | int in [1, 3600], default 0 |
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Time since last access of a GL texture in seconds after which it is freed (set to 0 to keep textures allocated)
Type: | int in [0, 3600], default 0 |
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Use 16 bit per component texture for float images
Type: | boolean, default False |
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Generate Image Mipmaps on the GPU
Type: | boolean, default False |
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Use international fonts
Type: | boolean, default False |
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Scale textures for the 3D View (looks nicer but uses more memory and slows image reloading)
Type: | boolean, default False |
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Allow user to choose any codec (Windows only, might generate instability)
Type: | boolean, default False |
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Draw tool/property regions over the main region, when using Triple Buffer
Type: | boolean, default False |
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Allow any .blend file to run scripts automatically (unsafe with blend files from an untrusted source)
Type: | boolean, default False |
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Automatically convert all new tabs into spaces for new and loaded text files
Type: | boolean, default False |
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Draw user interface text anti-aliased
Type: | boolean, default False |
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Use textures for drawing international fonts
Type: | boolean, default False |
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Translate interface
Type: | boolean, default False |
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Translate new data names (when adding/creating some)
Type: | boolean, default False |
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Translate tooltips
Type: | boolean, default False |
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Use Vertex Buffer Objects (or Vertex Arrays, if unsupported) for viewport rendering
Type: | boolean, default False |
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Enable color range used for weight visualization in weight painting mode
Type: | boolean, default False |
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Modify the pixel size for hi-res devices
Type: | enum in [‘NATIVE’, ‘DOUBLE’], default ‘NATIVE’ |
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Color range used for weight visualization in weight painting mode
Type: | ColorRamp, (readonly, never None) |
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Drawing method used by the window manager
Type: | enum in [‘AUTOMATIC’, ‘TRIPLE_BUFFER’, ‘OVERLAP’, ‘OVERLAP_FLIP’, ‘FULL’], default ‘TRIPLE_BUFFER’ |
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is_occlusion_query_supported
Returns: | Occlusion Query Support, Check if GPU supports Occlusion Queries |
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Return type: | boolean |
Inherited Properties
Inherited Functions
References