base class — bpy_struct
Image and settings for display in the 3D View background
Parameters defining which frame of the movie clip is displayed
Type: | MovieClipUser, (readonly, never None) |
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Draw under or over everything
Type: | enum in [‘BACK’, ‘FRONT’], default ‘BACK’ |
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How the image fits in the camera frame
Type: | enum in [‘STRETCH’, ‘FIT’, ‘CROP’], default ‘STRETCH’ |
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Parameters defining which layer, pass and frame of the image is displayed
Type: | ImageUser, (readonly, never None) |
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Offset image horizontally from the world origin
Type: | float in [-inf, inf], default 0.0 |
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Offset image vertically from the world origin
Type: | float in [-inf, inf], default 0.0 |
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Image opacity to blend the image against the background color
Type: | float in [0, 1], default 0.0 |
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Show this image as background
Type: | boolean, default False |
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Show the expanded in the user interface
Type: | boolean, default False |
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Show this image in front of objects in viewport
Type: | boolean, default False |
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Scaling factor for the background image
Type: | float in [0, inf], default 0.0 |
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Data source used for background
Type: | enum in [‘IMAGE’, ‘MOVIE_CLIP’], default ‘IMAGE’ |
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Use movie clip from active scene camera
Type: | boolean, default False |
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The axis to display the image on
Type: | enum in [‘LEFT’, ‘RIGHT’, ‘BACK’, ‘FRONT’, ‘BOTTOM’, ‘TOP’, ‘ALL’, ‘CAMERA’], default ‘ALL’ |
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Inherited Properties
Inherited Functions
References