axis_up (enum in [‘X’, ‘Y’, ‘Z’, ‘-X’, ‘-Y’, ‘-Z’], (optional)) – Up
filter_glob (string, (optional, never None)) – filter_glob
target (enum in [‘ARMATURE’, ‘OBJECT’], (optional)) – Target, Import target type
global_scale (float in [0.0001, 1e+06], (optional)) – Scale, Scale the BVH by this value
frame_start (int in [-inf, inf], (optional)) – Start Frame, Starting frame for the animation
use_fps_scale (boolean, (optional)) – Scale FPS, Scale the framerate from the BVH to the current scenes, otherwise each BVH frame maps directly to a Blender frame
use_cyclic (boolean, (optional)) – Loop, Loop the animation playback