Parameters: |
- filepath (string, (optional, never None)) – File Path, Filepath used for importing the file
- axis_forward (enum in [‘X’, ‘Y’, ‘Z’, ‘-X’, ‘-Y’, ‘-Z’], (optional)) – Forward
- axis_up (enum in [‘X’, ‘Y’, ‘Z’, ‘-X’, ‘-Y’, ‘-Z’], (optional)) – Up
- directory (string, (optional, never None)) – directory
- filter_glob (string, (optional, never None)) – filter_glob
- use_manual_orientation (boolean, (optional)) – Manual Orientation, Specify orientation and scale, instead of using embedded data in FBX file
- global_scale (float in [0.001, 1000], (optional)) – Scale
- bake_space_transform (boolean, (optional)) – Apply Transform, Bake space transform into object data, avoids getting unwanted rotations to objects when target space is not aligned with Blender’s space (WARNING! experimental option, might give odd/wrong results)
- use_image_search (boolean, (optional)) – Image Search, Search subdirs for any associated images (Warning, may be slow)
- use_alpha_decals (boolean, (optional)) – Alpha Decals, Treat materials with alpha as decals (no shadow casting)
- decal_offset (float in [0, 1], (optional)) – Decal Offset, Displace geometry of alpha meshes
- use_custom_props (boolean, (optional)) – Import User Properties, Import user properties as custom properties
- use_custom_props_enum_as_string (boolean, (optional)) – Import Enums As Strings, Store enumeration values as strings
- ignore_leaf_bones (boolean, (optional)) – Ignore Leaf Bones, Ignore the last bone at the end of each chain (used to mark the length of the previous bone)
- automatic_bone_orientation (boolean, (optional)) – Automatic Bone Orientation, Try to align the major bone axis with the bone children
- primary_bone_axis (enum in [‘X’, ‘Y’, ‘Z’, ‘-X’, ‘-Y’, ‘-Z’], (optional)) – Primary Bone Axis
- secondary_bone_axis (enum in [‘X’, ‘Y’, ‘Z’, ‘-X’, ‘-Y’, ‘-Z’], (optional)) – Secondary Bone Axis
- use_prepost_rot (boolean, (optional)) – Use Pre/Post Rotation, Use pre/post rotation from FBX transform (you may have to disable that in some cases)
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