BrushTextureSlot(TextureSlot)
base classes — bpy_struct, TextureSlot
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class bpy.types.BrushTextureSlot(TextureSlot)
Texture slot for textures in a Brush datablock
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angle
Brush texture rotation
Type: | float in [0, 6.28319], default 0.0 |
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has_random_texture_angle
Type: | boolean, default False, (readonly) |
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has_texture_angle
Type: | boolean, default False, (readonly) |
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has_texture_angle_source
Type: | boolean, default False, (readonly) |
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map_mode
Type: | enum in [‘VIEW_PLANE’, ‘AREA_PLANE’, ‘TILED’, ‘3D’, ‘RANDOM’, ‘STENCIL’], default ‘VIEW_PLANE’ |
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mask_map_mode
Type: | enum in [‘VIEW_PLANE’, ‘TILED’, ‘RANDOM’, ‘STENCIL’], default ‘VIEW_PLANE’ |
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random_angle
Brush texture random angle
Type: | float in [0, 6.28319], default 0.0 |
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tex_paint_map_mode
Type: | enum in [‘VIEW_PLANE’, ‘TILED’, ‘3D’, ‘RANDOM’, ‘STENCIL’], default ‘VIEW_PLANE’ |
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use_rake
Type: | boolean, default False |
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use_random
Type: | boolean, default False |
Inherited Properties
Inherited Functions
References