ActionConstraint(Constraint)¶
base classes — bpy_struct, Constraint
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class
bpy.types.ActionConstraint(Constraint)¶ Map an action to the transform axes of a bone
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frame_end¶ Last frame of the Action to use
Type: int in [-300000, 300000], default 0
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frame_start¶ First frame of the Action to use
Type: int in [-300000, 300000], default 0
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max¶ Maximum value for target channel range
Type: float in [-1000, 1000], default 0.0
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min¶ Minimum value for target channel range
Type: float in [-1000, 1000], default 0.0
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subtarget¶ Type: string, default “”, (never None)
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transform_channel¶ Transformation channel from the target that is used to key the Action
Type: enum in [‘LOCATION_X’, ‘LOCATION_Y’, ‘LOCATION_Z’, ‘ROTATION_X’, ‘ROTATION_Y’, ‘ROTATION_Z’, ‘SCALE_X’, ‘SCALE_Y’, ‘SCALE_Z’], default ‘ROTATION_X’
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use_bone_object_action¶ Bones only: apply the object’s transformation channels of the action to the constrained bone, instead of bone’s channels
Type: boolean, default False
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Inherited Properties
Inherited Functions