Texture Operators¶
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bpy.ops.texture.
envmap_clear
()¶ Discard the environment map and free it from memory
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bpy.ops.texture.
envmap_clear_all
()¶ Discard all environment maps in the .blend file and free them from memory
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bpy.ops.texture.
envmap_save
(layout=(0.0, 0.0, 1.0, 0.0, 2.0, 0.0, 0.0, 1.0, 1.0, 1.0, 2.0, 1.0), filepath="", check_existing=True, filter_blender=False, filter_backup=False, filter_image=True, filter_movie=True, filter_python=False, filter_font=False, filter_sound=False, filter_text=False, filter_btx=False, filter_collada=False, filter_folder=True, filemode=9, show_multiview=False, use_multiview=False, display_type='FILE_DEFAULTDISPLAY')¶ Save the current generated Environment map to an image file
Parameters: - layout (float array of 12 items in [-inf, inf], (optional)) – File layout, Flat array describing the X,Y position of each cube face in the output image, where 1 is the size of a face - order is [+Z -Z +Y -X -Y +X] (use -1 to skip a face)
- filepath (string, (optional, never None)) – File Path, Path to file
- check_existing (boolean, (optional)) – Check Existing, Check and warn on overwriting existing files
- filter_blender (boolean, (optional)) – Filter .blend files
- filter_backup (boolean, (optional)) – Filter .blend files
- filter_image (boolean, (optional)) – Filter image files
- filter_movie (boolean, (optional)) – Filter movie files
- filter_python (boolean, (optional)) – Filter python files
- filter_font (boolean, (optional)) – Filter font files
- filter_sound (boolean, (optional)) – Filter sound files
- filter_text (boolean, (optional)) – Filter text files
- filter_btx (boolean, (optional)) – Filter btx files
- filter_collada (boolean, (optional)) – Filter COLLADA files
- filter_folder (boolean, (optional)) – Filter folders
- filemode (int in [1, 9], (optional)) – File Browser Mode, The setting for the file browser mode to load a .blend file, a library or a special file
- show_multiview (boolean, (optional)) – Enable Multi-View
- use_multiview (boolean, (optional)) – Use Multi-View
- display_type (enum in [‘FILE_DEFAULTDISPLAY’, ‘FILE_SHORTDISPLAY’, ‘FILE_LONGDISPLAY’, ‘FILE_IMGDISPLAY’], (optional)) –
Display Type
FILE_DEFAULTDISPLAY
Default, Automatically determine display type for files.FILE_SHORTDISPLAY
Short List, Display files as short list.FILE_LONGDISPLAY
Long List, Display files as a detailed list.FILE_IMGDISPLAY
Thumbnails, Display files as thumbnails.
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bpy.ops.texture.
new
()¶ Add a new texture
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bpy.ops.texture.
slot_copy
()¶ Copy the material texture settings and nodes
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bpy.ops.texture.
slot_move
(type='UP')¶ Move texture slots up and down
Parameters: type (enum in [‘UP’, ‘DOWN’], (optional)) – Type
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bpy.ops.texture.
slot_paste
()¶ Copy the texture settings and nodes