ShaderNodeTexEnvironment(ShaderNode)¶
base classes — bpy_struct
, Node
, NodeInternal
, ShaderNode
-
class
bpy.types.
ShaderNodeTexEnvironment
(ShaderNode)¶ -
color_mapping
¶ Color mapping settings
Type: ColorMapping
, (readonly, never None)
-
color_space
¶ Image file color space
COLOR
Color, Image contains color data, and will be converted to linear color for rendering.NONE
Non-Color Data, Image contains non-color data, for example a displacement or normal map, and will not be converted.
Type: enum in [‘COLOR’, ‘NONE’], default ‘COLOR’
-
image_user
¶ Parameters defining which layer, pass and frame of the image is displayed
Type: ImageUser
, (readonly, never None)
-
projection
¶ Projection of the input image
EQUIRECTANGULAR
Equirectangular, Equirectangular or latitude-longitude projection.MIRROR_BALL
Mirror Ball, Projection from an orthographic photo of a mirror ball.
Type: enum in [‘EQUIRECTANGULAR’, ‘MIRROR_BALL’], default ‘EQUIRECTANGULAR’
-
texture_mapping
¶ Texture coordinate mapping settings
Type: TexMapping
, (readonly, never None)
-
classmethod
is_registered_node_type
()¶ True if a registered node type
Returns: Result Return type: boolean
-
classmethod
input_template
(index)¶ Input socket template
Parameters: index (int in [0, inf]) – Index Returns: result Return type: NodeInternalSocketTemplate
-
classmethod
output_template
(index)¶ Output socket template
Parameters: index (int in [0, inf]) – Index Returns: result Return type: NodeInternalSocketTemplate
-
Inherited Properties
Inherited Functions