Export Anim Operators¶
-
bpy.ops.export_anim.
bvh
(filepath="", check_existing=True, filter_glob="*.bvh", global_scale=1.0, frame_start=0, frame_end=0, rotate_mode='NATIVE', root_transform_only=False)¶ Save a BVH motion capture file from an armature
Parameters: - filepath (string, (optional, never None)) – File Path, Filepath used for exporting the file
- check_existing (boolean, (optional)) – Check Existing, Check and warn on overwriting existing files
- filter_glob (string, (optional, never None)) – filter_glob
- global_scale (float in [0.0001, 1e+06], (optional)) – Scale, Scale the BVH by this value
- frame_start (int in [-inf, inf], (optional)) – Start Frame, Starting frame to export
- frame_end (int in [-inf, inf], (optional)) – End Frame, End frame to export
- rotate_mode (enum in [‘NATIVE’, ‘XYZ’, ‘XZY’, ‘YXZ’, ‘YZX’, ‘ZXY’, ‘ZYX’], (optional)) –
Rotation, Rotation conversion
NATIVE
Euler (Native), Use the rotation order defined in the BVH file.XYZ
Euler (XYZ), Convert rotations to euler XYZ.XZY
Euler (XZY), Convert rotations to euler XZY.YXZ
Euler (YXZ), Convert rotations to euler YXZ.YZX
Euler (YZX), Convert rotations to euler YZX.ZXY
Euler (ZXY), Convert rotations to euler ZXY.ZYX
Euler (ZYX), Convert rotations to euler ZYX.
- root_transform_only (boolean, (optional)) – Root Translation Only, Only write out translation channels for the root bone
File: