Scene Operators¶
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bpy.ops.scene.
delete
()¶ Delete active scene
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bpy.ops.scene.
freestyle_add_edge_marks_to_keying_set
()¶ Add the data paths to the Freestyle Edge Mark property of selected edges to the active keying set
File: startup/bl_operators/freestyle.py:104
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bpy.ops.scene.
freestyle_add_face_marks_to_keying_set
()¶ Add the data paths to the Freestyle Face Mark property of selected polygons to the active keying set
File: startup/bl_operators/freestyle.py:135
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bpy.ops.scene.
freestyle_alpha_modifier_add
(type='ALONG_STROKE')¶ Add an alpha transparency modifier to the line style associated with the active lineset
Parameters: type (enum in [‘ALONG_STROKE’, ‘CREASE_ANGLE’, ‘CURVATURE_3D’, ‘DISTANCE_FROM_CAMERA’, ‘DISTANCE_FROM_OBJECT’, ‘MATERIAL’, ‘NOISE’, ‘TANGENT’], (optional)) – Type
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bpy.ops.scene.
freestyle_color_modifier_add
(type='ALONG_STROKE')¶ Add a line color modifier to the line style associated with the active lineset
Parameters: type (enum in [‘ALONG_STROKE’, ‘CREASE_ANGLE’, ‘CURVATURE_3D’, ‘DISTANCE_FROM_CAMERA’, ‘DISTANCE_FROM_OBJECT’, ‘MATERIAL’, ‘NOISE’, ‘TANGENT’], (optional)) – Type
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bpy.ops.scene.
freestyle_fill_range_by_selection
(type='COLOR', name="")¶ Fill the Range Min/Max entries by the min/max distance between selected mesh objects and the source object
Parameters: - type (enum in [‘COLOR’, ‘ALPHA’, ‘THICKNESS’], (optional)) –
Type, Type of the modifier to work on
COLOR
Color, Color modifier type.ALPHA
Alpha, Alpha modifier type.THICKNESS
Thickness, Thickness modifier type.
- name (string, (optional, never None)) – Name, Name of the modifier to work on
File: - type (enum in [‘COLOR’, ‘ALPHA’, ‘THICKNESS’], (optional)) –
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bpy.ops.scene.
freestyle_geometry_modifier_add
(type='2D_OFFSET')¶ Add a stroke geometry modifier to the line style associated with the active lineset
Parameters: type (enum in [‘2D_OFFSET’, ‘2D_TRANSFORM’, ‘BACKBONE_STRETCHER’, ‘BEZIER_CURVE’, ‘BLUEPRINT’, ‘GUIDING_LINES’, ‘PERLIN_NOISE_1D’, ‘PERLIN_NOISE_2D’, ‘POLYGONIZATION’, ‘SAMPLING’, ‘SIMPLIFICATION’, ‘SINUS_DISPLACEMENT’, ‘SPATIAL_NOISE’, ‘TIP_REMOVER’], (optional)) – Type
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bpy.ops.scene.
freestyle_lineset_add
()¶ Add a line set into the list of line sets
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bpy.ops.scene.
freestyle_lineset_copy
()¶ Copy the active line set to a buffer
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bpy.ops.scene.
freestyle_lineset_move
(direction='UP')¶ Change the position of the active line set within the list of line sets
Parameters: direction (enum in [‘UP’, ‘DOWN’], (optional)) – Direction, Direction to move, UP or DOWN
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bpy.ops.scene.
freestyle_lineset_paste
()¶ Paste the buffer content to the active line set
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bpy.ops.scene.
freestyle_lineset_remove
()¶ Remove the active line set from the list of line sets
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bpy.ops.scene.
freestyle_linestyle_new
()¶ Create a new line style, reusable by multiple line sets
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bpy.ops.scene.
freestyle_modifier_copy
()¶ Duplicate the modifier within the list of modifiers
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bpy.ops.scene.
freestyle_modifier_move
(direction='UP')¶ Move the modifier within the list of modifiers
Parameters: direction (enum in [‘UP’, ‘DOWN’], (optional)) – Direction, Direction to move, UP or DOWN
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bpy.ops.scene.
freestyle_modifier_remove
()¶ Remove the modifier from the list of modifiers
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bpy.ops.scene.
freestyle_module_add
()¶ Add a style module into the list of modules
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bpy.ops.scene.
freestyle_module_move
(direction='UP')¶ Change the position of the style module within in the list of style modules
Parameters: direction (enum in [‘UP’, ‘DOWN’], (optional)) – Direction, Direction to move, UP or DOWN
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bpy.ops.scene.
freestyle_module_open
(filepath="", make_internal=True)¶ Open a style module file
Parameters: - filepath (string, (optional, never None)) – filepath
- make_internal (boolean, (optional)) – Make internal, Make module file internal after loading
File:
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bpy.ops.scene.
freestyle_module_remove
()¶ Remove the style module from the stack
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bpy.ops.scene.
freestyle_stroke_material_create
()¶ Create Freestyle stroke material for testing
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bpy.ops.scene.
freestyle_thickness_modifier_add
(type='ALONG_STROKE')¶ Add a line thickness modifier to the line style associated with the active lineset
Parameters: type (enum in [‘ALONG_STROKE’, ‘CALLIGRAPHY’, ‘CREASE_ANGLE’, ‘CURVATURE_3D’, ‘DISTANCE_FROM_CAMERA’, ‘DISTANCE_FROM_OBJECT’, ‘MATERIAL’, ‘NOISE’, ‘TANGENT’], (optional)) – Type
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bpy.ops.scene.
new
(type='NEW')¶ Add new scene by type
Parameters: type (enum in [‘NEW’, ‘EMPTY’, ‘LINK_OBJECTS’, ‘LINK_OBJECT_DATA’, ‘FULL_COPY’], (optional)) – Type
NEW
New, Add new scene.EMPTY
Copy Settings, Make a copy without any objects.LINK_OBJECTS
Link Objects, Link to the objects from the current scene.LINK_OBJECT_DATA
Link Object Data, Copy objects linked to data from the current scene.FULL_COPY
Full Copy, Make a full copy of the current scene.
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bpy.ops.scene.
render_layer_add
()¶ Add a render layer
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bpy.ops.scene.
render_layer_remove
()¶ Remove the selected render layer
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bpy.ops.scene.
render_view_add
()¶ Add a render view
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bpy.ops.scene.
render_view_remove
()¶ Remove the selected render view