GPencilLayer(bpy_struct)¶
base class — bpy_struct
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class
bpy.types.
GPencilLayer
(bpy_struct)¶ Collection of related sketches
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active_frame
¶ Frame currently being displayed for this layer
Type: GPencilFrame
, (readonly)
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after_color
¶ Base color for ghosts after the active frame
Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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alpha
¶ Layer Opacity
Type: float in [0, 1], default 0.0
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before_color
¶ Base color for ghosts before the active frame
Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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color
¶ Color for all strokes in this layer
Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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fill_alpha
¶ Opacity for filling region bounded by each stroke
Type: float in [0, 1], default 0.0
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fill_color
¶ Color for filling region bounded by each stroke
Type: float array of 3 items in [0, 1], default (0.0, 0.0, 0.0)
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frames
¶ Sketches for this layer on different frames
Type: GPencilFrames
bpy_prop_collection
ofGPencilFrame
, (readonly)
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ghost_after_range
¶ Maximum number of frames to show after current frame (0 = show only the next sketch, -1 = don’t show any frames after current)
Type: int in [-1, 120], default 0
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ghost_before_range
¶ Maximum number of frames to show before current frame (0 = show only the previous sketch, -1 = don’t show any frames before current)
Type: int in [-1, 120], default 0
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hide
¶ Set layer Visibility
Type: boolean, default False
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info
¶ Layer name
Type: string, default “”, (never None)
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is_fill_visible
¶ True when opacity of fill is set high enough to be visible
Type: boolean, default False, (readonly)
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is_stroke_visible
¶ True when opacity of stroke is set high enough to be visible
Type: boolean, default False, (readonly)
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line_width
¶ Thickness of strokes (in pixels)
Type: int in [-32768, 32767], default 0
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lock
¶ Protect layer from further editing and/or frame changes
Type: boolean, default False
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lock_frame
¶ Lock current frame displayed by layer
Type: boolean, default False
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pen_smooth_factor
¶ Amount of smoothing to apply to newly created strokes, to reduce jitter/noise
Type: float in [0, 2], default 0.0
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pen_smooth_steps
¶ Number of times to smooth newly created strokes (smoothing strength is halved on each successive round of smoothing)
Type: int in [1, 3], default 0
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pen_subdivision_steps
¶ Number of times to subdivide newly created strokes, for less jagged strokes
Type: int in [0, 3], default 0
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select
¶ Layer is selected for editing in the Dope Sheet
Type: boolean, default False
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show_points
¶ Draw the points which make up the strokes (for debugging purposes)
Type: boolean, default False
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show_x_ray
¶ Make the layer draw in front of objects
Type: boolean, default False
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use_ghost_custom_colors
¶ Use custom colors for ghost frames
Type: boolean, default False
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use_hq_fill
¶ Fill strokes using high quality method to avoid glitches (slower fps during animation playback)
Type: boolean, default False
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use_onion_skinning
¶ Ghost frames on either side of frame
Type: boolean, default False
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use_volumetric_strokes
¶ Draw strokes as a series of circular blobs, resulting in a volumetric effect
Type: boolean, default False
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clear
()¶ Remove all the grease pencil layer data
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Inherited Properties
Inherited Functions
References