CyclesCameraSettings(PropertyGroup)

base classes — bpy_struct, PropertyGroup

class bpy.types.CyclesCameraSettings(PropertyGroup)
aperture_blades

Number of blades in aperture for polygonal bokeh (at least 3)

Type:int in [0, 100], default 0
aperture_fstop

F-stop ratio (lower numbers give more defocus, higher numbers give a sharper image)

Type:float in [0, inf], default 5.6
aperture_ratio

Distortion to simulate anamorphic lens bokeh

Type:float in [0.01, inf], default 1.0
aperture_rotation

Rotation of blades in aperture

Type:float in [-inf, inf], default 0.0
aperture_size

Radius of the aperture for depth of field (higher values give more defocus)

Type:float in [0, inf], default 0.0
aperture_type

Use f-stop number or aperture radius

  • RADIUS Radius, Directly change the size of the aperture.
  • FSTOP F-stop, Change the size of the aperture by f-stop.
Type:enum in [‘RADIUS’, ‘FSTOP’], default ‘RADIUS’
fisheye_fov

Field of view for the fisheye lens

Type:float in [0.1745, 31.4159], default 3.14159
fisheye_lens

Lens focal length (mm)

Type:float in [0.01, 100], default 10.5
latitude_max

Maximum latitude (vertical angle) for the equirectangular lens

Type:float in [-1.5708, 1.5708], default 1.5708
latitude_min

Minimum latitude (vertical angle) for the equirectangular lens

Type:float in [-1.5708, 1.5708], default -1.5708
longitude_max

Maximum longitude (horizontal angle) for the equirectangular lens

Type:float in [-3.14159, 3.14159], default 3.14159
longitude_min

Minimum longitude (horizontal angle) for the equirectangular lens

Type:float in [-3.14159, 3.14159], default -3.14159
panorama_type

Distortion to use for the calculation

  • EQUIRECTANGULAR Equirectangular, Render the scene with a spherical camera, also known as Lat Long panorama.
  • FISHEYE_EQUIDISTANT Fisheye Equidistant, Ideal for fulldomes, ignore the sensor dimensions.
  • FISHEYE_EQUISOLID Fisheye Equisolid, Similar to most fisheye modern lens, takes sensor dimensions into consideration.
  • MIRRORBALL Mirror Ball, Uses the mirror ball mapping.
Type:enum in [‘EQUIRECTANGULAR’, ‘FISHEYE_EQUIDISTANT’, ‘FISHEYE_EQUISOLID’, ‘MIRRORBALL’], default ‘FISHEYE_EQUISOLID’

Inherited Properties

Inherited Functions

References