BL_ArmatureConstraint(PyObjectPlus)¶
base class — PyObjectPlus
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class
bge.types.
BL_ArmatureConstraint
(PyObjectPlus)¶ Proxy to Armature Constraint. Allows to change constraint on the fly. Obtained through
BL_ArmatureObject
.constraints.Note
Not all armature constraints are supported in the GE.
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type
¶ Type of constraint, (read-only).
Use one of these constants.
Type: integer, one of CONSTRAINT_TYPE_* constants
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name
¶ Name of constraint constructed as <bone_name>:<constraint_name>. constraints list.
Type: string This name is also the key subscript on
BL_ArmatureObject
.
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enforce
¶ fraction of constraint effect that is enforced. Between 0 and 1.
Type: float
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headtail
¶ Position of target between head and tail of the target bone: 0=head, 1=tail.
Type: float. Note
Only used if the target is a bone (i.e target object is an armature.
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lin_error
¶ runtime linear error (in Blender units) on constraint at the current frame.
This is a runtime value updated on each frame by the IK solver. Only available on IK constraint and iTaSC solver.
Type: float
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rot_error
¶ Runtime rotation error (in radiant) on constraint at the current frame.
Type: float. This is a runtime value updated on each frame by the IK solver. Only available on IK constraint and iTaSC solver.
It is only set if the constraint has a rotation part, for example, a CopyPose+Rotation IK constraint.
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target
¶ Primary target object for the constraint. The position of this object in the GE will be used as target for the constraint.
Type: KX_GameObject
.
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subtarget
¶ Secondary target object for the constraint. The position of this object in the GE will be used as secondary target for the constraint.
Type: KX_GameObject
.Currently this is only used for pole target on IK constraint.
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active
¶ True if the constraint is active.
Type: boolean Note
An inactive constraint does not update lin_error and rot_error.
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ik_weight
¶ Weight of the IK constraint between 0 and 1.
Only defined for IK constraint.
Type: float
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ik_type
¶ Type of IK constraint, (read-only).
Use one of these constants.
Type: integer.
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ik_flag
¶ Combination of IK constraint option flags, read-only.
Use one of these constants.
Type: integer
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ik_dist
¶ Distance the constraint is trying to maintain with target, only used when ik_type=CONSTRAINT_IK_DISTANCE.
Type: float
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ik_mode
¶ Use one of these constants.
Additional mode for IK constraint. Currently only used for Distance constraint:
Type: integer
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