BL_ShapeActionActuator(SCA_IActuator)¶
base class — SCA_IActuator
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class
bge.types.BL_ShapeActionActuator(SCA_IActuator)¶ ShapeAction Actuators apply an shape action to an mesh object.
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action¶ The name of the action to set as the current shape action.
Type: string
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frameStart¶ Specifies the starting frame of the shape animation.
Type: float
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frameEnd¶ Specifies the ending frame of the shape animation.
Type: float
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blendIn¶ Specifies the number of frames of animation to generate when making transitions between actions.
Type: float
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priority¶ Sets the priority of this actuator. Actuators will lower priority numbers will override actuators with higher numbers.
Type: integer
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frame¶ Sets the current frame for the animation.
Type: float
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propName¶ Sets the property to be used in FromProp playback mode.
Type: string
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blendTime¶ Sets the internal frame timer. This property must be in the range from 0.0 to blendin.
Type: float
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mode¶ The operation mode of the actuator. Can be one of these constants.
Type: integer
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framePropName¶ The name of the property that is set to the current frame number.
Type: string
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