BMesh Operators (bmesh.ops)¶
This module gives access to low level bmesh operations.
Most operators take input and return output, they can be chained together to perform useful operations.
Note
This API us new in 2.65 and not yet well tested.
Operator Example¶
This script shows how operators can be used to model a link of a chain.
# This script uses bmesh operators to make 2 links of a chain.
import bpy
import bmesh
import math
import mathutils
# Make a new BMesh
bm = bmesh.new()
# Add a circle XXX, should return all geometry created, not just verts.
bmesh.ops.create_circle(
bm,
cap_ends=False,
diameter=0.2,
segments=8)
# Spin and deal with geometry on side 'a'
edges_start_a = bm.edges[:]
geom_start_a = bm.verts[:] + edges_start_a
ret = bmesh.ops.spin(
bm,
geom=geom_start_a,
angle=math.radians(180.0),
steps=8,
axis=(1.0, 0.0, 0.0),
cent=(0.0, 1.0, 0.0))
edges_end_a = [ele for ele in ret["geom_last"]
if isinstance(ele, bmesh.types.BMEdge)]
del ret
# Extrude and create geometry on side 'b'
ret = bmesh.ops.extrude_edge_only(
bm,
edges=edges_start_a)
geom_extrude_mid = ret["geom"]
del ret
# Collect the edges to spin XXX, 'extrude_edge_only' could return this.
verts_extrude_b = [ele for ele in geom_extrude_mid
if isinstance(ele, bmesh.types.BMVert)]
edges_extrude_b = [ele for ele in geom_extrude_mid
if isinstance(ele, bmesh.types.BMEdge) and ele.is_boundary]
bmesh.ops.translate(
bm,
verts=verts_extrude_b,
vec=(0.0, 0.0, 1.0))
# Create the circle on side 'b'
ret = bmesh.ops.spin(
bm,
geom=verts_extrude_b + edges_extrude_b,
angle=-math.radians(180.0),
steps=8,
axis=(1.0, 0.0, 0.0),
cent=(0.0, 1.0, 1.0))
edges_end_b = [ele for ele in ret["geom_last"]
if isinstance(ele, bmesh.types.BMEdge)]
del ret
# Bridge the resulting edge loops of both spins 'a & b'
bmesh.ops.bridge_loops(
bm,
edges=edges_end_a + edges_end_b)
# Now we have made a links of the chain, make a copy and rotate it
# (so this looks something like a chain)
ret = bmesh.ops.duplicate(
bm,
geom=bm.verts[:] + bm.edges[:] + bm.faces[:])
geom_dupe = ret["geom"]
verts_dupe = [ele for ele in geom_dupe if isinstance(ele, bmesh.types.BMVert)]
del ret
# position the new link
bmesh.ops.translate(
bm,
verts=verts_dupe,
vec=(0.0, 0.0, 2.0))
bmesh.ops.rotate(
bm,
verts=verts_dupe,
cent=(0.0, 1.0, 0.0),
matrix=mathutils.Matrix.Rotation(math.radians(90.0), 3, 'Z'))
# Done with creating the mesh, simply link it into the scene so we can see it
# Finish up, write the bmesh into a new mesh
me = bpy.data.meshes.new("Mesh")
bm.to_mesh(me)
bm.free()
# Add the mesh to the scene
scene = bpy.context.scene
obj = bpy.data.objects.new("Object", me)
scene.objects.link(obj)
# Select and make active
scene.objects.active = obj
obj.select = True
-
bmesh.ops.
smooth_vert
(bm, verts, factor, mirror_clip_x, mirror_clip_y, mirror_clip_z, clip_dist, use_axis_x, use_axis_y, use_axis_z)¶ Vertex Smooth.
Smooths vertices by using a basic vertex averaging scheme.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - verts (list of (
bmesh.types.BMVert
)) – input vertices - factor (float) – smoothing factor
- mirror_clip_x (bool) – set vertices close to the x axis before the operation to 0
- mirror_clip_y (bool) – set vertices close to the y axis before the operation to 0
- mirror_clip_z (bool) – set vertices close to the z axis before the operation to 0
- clip_dist (float) – clipping threshold for the above three slots
- use_axis_x (bool) – smooth vertices along X axis
- use_axis_y (bool) – smooth vertices along Y axis
- use_axis_z (bool) – smooth vertices along Z axis
- bm (
-
bmesh.ops.
smooth_laplacian_vert
(bm, verts, lambda_factor, lambda_border, use_x, use_y, use_z, preserve_volume)¶ Vertext Smooth Laplacian.
Smooths vertices by using Laplacian smoothing propose by. Desbrun, et al. Implicit Fairing of Irregular Meshes using Diffusion and Curvature Flow.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - verts (list of (
bmesh.types.BMVert
)) – input vertices - lambda_factor (float) – lambda param
- lambda_border (float) – lambda param in border
- use_x (bool) – Smooth object along X axis
- use_y (bool) – Smooth object along Y axis
- use_z (bool) – Smooth object along Z axis
- preserve_volume (bool) – Apply volume preservation after smooth
- bm (
-
bmesh.ops.
recalc_face_normals
(bm, faces)¶ Right-Hand Faces.
Computes an “outside” normal for the specified input faces.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - faces (list of (
bmesh.types.BMFace
)) – Undocumented.
- bm (
-
bmesh.ops.
planar_faces
(bm, faces, iterations, factor)¶ Planar Faces.
Iteratively flatten faces.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - faces (list of (
bmesh.types.BMFace
)) – input geometry. - iterations (int) – Number of times to flatten faces (for when connected faces are used)
- factor (float) – Influence for making planar each iteration
Returns: geom
: output slot, computed boundary geometry.type list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
region_extend
(bm, geom, use_contract, use_faces, use_face_step)¶ Region Extend.
used to implement the select more/less tools. this puts some geometry surrounding regions of geometry in geom into geom.out.
if use_faces is 0 then geom.out spits out verts and edges, otherwise it spits out faces.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - geom (list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)) – input geometry - use_contract (bool) – find boundary inside the regions, not outside.
- use_faces (bool) – extend from faces instead of edges
- use_face_step (bool) – step over connected faces
Returns: geom
: output slot, computed boundary geometry.type list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
rotate_edges
(bm, edges, use_ccw)¶ Edge Rotate.
Rotates edges topologically. Also known as “spin edge” to some people. Simple example:
[/] becomes [|] then [\]
.Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - edges (list of (
bmesh.types.BMEdge
)) – input edges - use_ccw (bool) – rotate edge counter-clockwise if true, otherwise clockwise
Returns: edges
: newly spun edgestype list of (
bmesh.types.BMEdge
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
reverse_faces
(bm, faces, flip_multires)¶ Reverse Faces.
Reverses the winding (vertex order) of faces. This has the effect of flipping the normal.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - faces (list of (
bmesh.types.BMFace
)) – input faces - flip_multires (bool) – maintain multi-res offset
- bm (
-
bmesh.ops.
bisect_edges
(bm, edges, cuts, edge_percents)¶ Edge Bisect.
Splits input edges (but doesn’t do anything else). This creates a 2-valence vert.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - edges (list of (
bmesh.types.BMEdge
)) – input edges - cuts (int) – number of cuts
- edge_percents (dict mapping vert/edge/face types to float) – Undocumented.
Returns: geom_split
: newly created vertices and edgestype list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
mirror
(bm, geom, matrix, merge_dist, axis, mirror_u, mirror_v)¶ Mirror.
Mirrors geometry along an axis. The resulting geometry is welded on using merge_dist. Pairs of original/mirrored vertices are welded using the merge_dist parameter (which defines the minimum distance for welding to happen).
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - geom (list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)) – input geometry - matrix (
mathutils.Matrix
) – matrix defining the mirror transformation - merge_dist (float) – maximum distance for merging. does no merging if 0.
- axis (int) – the axis to use, 0, 1, or 2 for x, y, z
- mirror_u (bool) – mirror UVs across the u axis
- mirror_v (bool) – mirror UVs across the v axis
Returns: geom
: output geometry, mirroredtype list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
find_doubles
(bm, verts, keep_verts, dist)¶ Find Doubles.
Takes input verts and find vertices they should weld to. Outputs a mapping slot suitable for use with the weld verts bmop.
If keep_verts is used, vertices outside that set can only be merged with vertices in that set.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - verts (list of (
bmesh.types.BMVert
)) – input vertices - keep_verts (list of (
bmesh.types.BMVert
)) – list of verts to keep - dist (float) – minimum distance
Returns: targetmap
:type dict mapping vert/edge/face types to
bmesh.types.BMVert
/bmesh.types.BMEdge
/bmesh.types.BMFace
Return type: dict with string keys
- bm (
-
bmesh.ops.
remove_doubles
(bm, verts, dist)¶ Remove Doubles.
Finds groups of vertices closer then dist and merges them together, using the weld verts bmop.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - verts (list of (
bmesh.types.BMVert
)) – input verts - dist (float) – minimum distance
- bm (
-
bmesh.ops.
automerge
(bm, verts, dist)¶ Auto Merge.
Finds groups of vertices closer then dist and merges them together, using the weld verts bmop. The merges must go from a vert not in verts to one in verts.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - verts (list of (
bmesh.types.BMVert
)) – input verts - dist (float) – minimum distance
- bm (
-
bmesh.ops.
collapse
(bm, edges, uvs)¶ Collapse Connected.
Collapses connected vertices
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - edges (list of (
bmesh.types.BMEdge
)) – input edges - uvs (bool) – also collapse UVs and such
- bm (
-
bmesh.ops.
pointmerge_facedata
(bm, verts, vert_snap)¶ Face-Data Point Merge.
Merge uv/vcols at a specific vertex.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - verts (list of (
bmesh.types.BMVert
)) – input vertices - vert_snap (
bmesh.types.BMVert
) – snap vertex
- bm (
-
bmesh.ops.
average_vert_facedata
(bm, verts)¶ Average Vertices Facevert Data.
Merge uv/vcols associated with the input vertices at the bounding box center. (I know, it’s not averaging but the vert_snap_to_bb_center is just too long).
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - verts (list of (
bmesh.types.BMVert
)) – input vertices
- bm (
-
bmesh.ops.
pointmerge
(bm, verts, merge_co)¶ Point Merge.
Merge verts together at a point.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - verts (list of (
bmesh.types.BMVert
)) – input vertices (all verts will be merged into the first). - merge_co (
mathutils.Vector
or any sequence of 3 floats) – Position to merge at.
- bm (
-
bmesh.ops.
collapse_uvs
(bm, edges)¶ Collapse Connected UV’s.
Collapses connected UV vertices.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - edges (list of (
bmesh.types.BMEdge
)) – input edges
- bm (
-
bmesh.ops.
weld_verts
(bm, targetmap)¶ Weld Verts.
Welds verts together (kind-of like remove doubles, merge, etc, all of which use or will use this bmop). You pass in mappings from vertices to the vertices they weld with.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - targetmap (dict mapping vert/edge/face types to
bmesh.types.BMVert
/bmesh.types.BMEdge
/bmesh.types.BMFace
) – Undocumented.
- bm (
-
bmesh.ops.
create_vert
(bm, co)¶ Make Vertex.
Creates a single vertex; this bmop was necessary for click-create-vertex.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - co (
mathutils.Vector
or any sequence of 3 floats) – the coordinate of the new vert
Returns: vert
: the new verttype list of (
bmesh.types.BMVert
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
join_triangles
(bm, faces, cmp_seam, cmp_sharp, cmp_uvs, cmp_vcols, cmp_materials, angle_face_threshold, angle_shape_threshold)¶ Join Triangles.
Tries to intelligently join triangles according to angle threshold and delimiters.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - faces (list of (
bmesh.types.BMFace
)) – input geometry. - cmp_seam (bool) – Undocumented.
- cmp_sharp (bool) – Undocumented.
- cmp_uvs (bool) – Undocumented.
- cmp_vcols (bool) – Undocumented.
- cmp_materials (bool) – Undocumented.
- angle_face_threshold (float) – Undocumented.
- angle_shape_threshold (float) – Undocumented.
Returns: faces
: joined facestype list of (
bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
contextual_create
(bm, geom, mat_nr, use_smooth)¶ Contextual Create.
This is basically F-key, it creates new faces from vertices, makes stuff from edge nets, makes wire edges, etc. It also dissolves faces.
Three verts become a triangle, four become a quad. Two become a wire edge.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - geom (list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)) – input geometry. - mat_nr (int) – material to use
- use_smooth (bool) – smooth to use
Returns: faces
: newly-made face(s)type list of (
bmesh.types.BMFace
)edges
: newly-made edge(s)type list of (
bmesh.types.BMEdge
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
bridge_loops
(bm, edges, use_pairs, use_cyclic, use_merge, merge_factor, twist_offset)¶ Bridge edge loops with faces.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - edges (list of (
bmesh.types.BMEdge
)) – input edges - use_pairs (bool) – Undocumented.
- use_cyclic (bool) – Undocumented.
- use_merge (bool) – Undocumented.
- merge_factor (float) – Undocumented.
- twist_offset (int) – Undocumented.
Returns: faces
: new facestype list of (
bmesh.types.BMFace
)edges
: new edgestype list of (
bmesh.types.BMEdge
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
grid_fill
(bm, edges, mat_nr, use_smooth, use_interp_simple)¶ Grid Fill.
Create faces defined by 2 disconnected edge loops (which share edges).
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - edges (list of (
bmesh.types.BMEdge
)) – input edges - mat_nr (int) – material to use
- use_smooth (bool) – smooth state to use
- use_interp_simple (bool) – use simple interpolation
Returns: faces
: new facestype list of (
bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
holes_fill
(bm, edges, sides)¶ Fill Holes.
Fill boundary edges with faces, copying surrounding customdata.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - edges (list of (
bmesh.types.BMEdge
)) – input edges - sides (int) – number of face sides to fill
Returns: faces
: new facestype list of (
bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
face_attribute_fill
(bm, faces, use_normals, use_data)¶ Face Attribute Fill.
Fill in faces with data from adjacent faces.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - faces (list of (
bmesh.types.BMFace
)) – input faces - use_normals (bool) – copy face winding
- use_data (bool) – copy face data
Returns: faces_fail
: faces that could not be handledtype list of (
bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
edgeloop_fill
(bm, edges, mat_nr, use_smooth)¶ Edge Loop Fill.
Create faces defined by one or more non overlapping edge loops.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - edges (list of (
bmesh.types.BMEdge
)) – input edges - mat_nr (int) – material to use
- use_smooth (bool) – smooth state to use
Returns: faces
: new facestype list of (
bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
edgenet_fill
(bm, edges, mat_nr, use_smooth, sides)¶ Edge Net Fill.
Create faces defined by enclosed edges.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - edges (list of (
bmesh.types.BMEdge
)) – input edges - mat_nr (int) – material to use
- use_smooth (bool) – smooth state to use
- sides (int) – number of sides
Returns: faces
: new facestype list of (
bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
edgenet_prepare
(bm, edges)¶ Edgenet Prepare.
Identifies several useful edge loop cases and modifies them so they’ll become a face when edgenet_fill is called. The cases covered are:
- One single loop; an edge is added to connect the ends
- Two loops; two edges are added to connect the endpoints (based on the shortest distance between each endpont).
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - edges (list of (
bmesh.types.BMEdge
)) – input edges
Returns: edges
: new edgestype list of (
bmesh.types.BMEdge
)
Return type: dict with string keys
-
bmesh.ops.
rotate
(bm, cent, matrix, verts, space)¶ Rotate.
Rotate vertices around a center, using a 3x3 rotation matrix.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - cent (
mathutils.Vector
or any sequence of 3 floats) – center of rotation - matrix (
mathutils.Matrix
) – matrix defining rotation - verts (list of (
bmesh.types.BMVert
)) – input vertices - space (
mathutils.Matrix
) – matrix to define the space (typically object matrix)
- bm (
-
bmesh.ops.
translate
(bm, vec, space, verts)¶ Translate.
Translate vertices by an offset.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - vec (
mathutils.Vector
or any sequence of 3 floats) – translation offset - space (
mathutils.Matrix
) – matrix to define the space (typically object matrix) - verts (list of (
bmesh.types.BMVert
)) – input vertices
- bm (
-
bmesh.ops.
scale
(bm, vec, space, verts)¶ Scale.
Scales vertices by an offset.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - vec (
mathutils.Vector
or any sequence of 3 floats) – scale factor - space (
mathutils.Matrix
) – matrix to define the space (typically object matrix) - verts (list of (
bmesh.types.BMVert
)) – input vertices
- bm (
-
bmesh.ops.
transform
(bm, matrix, space, verts)¶ Transform.
Transforms a set of vertices by a matrix. Multiplies the vertex coordinates with the matrix.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - matrix (
mathutils.Matrix
) – transform matrix - space (
mathutils.Matrix
) – matrix to define the space (typically object matrix) - verts (list of (
bmesh.types.BMVert
)) – input vertices
- bm (
-
bmesh.ops.
object_load_bmesh
(bm, scene, object)¶ Object Load BMesh.
Loads a bmesh into an object/mesh. This is a “private” bmop.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - scene (
bpy.types.Scene
) – Undocumented. - object (
bpy.types.Object
) – Undocumented.
- bm (
-
bmesh.ops.
bmesh_to_mesh
(bm, mesh, object, skip_tessface)¶ BMesh to Mesh.
Converts a bmesh to a Mesh. This is reserved for exiting editmode.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - mesh (
bpy.types.Mesh
) – Undocumented. - object (
bpy.types.Object
) – Undocumented. - skip_tessface (bool) – don’t calculate mfaces
- bm (
-
bmesh.ops.
mesh_to_bmesh
(bm, mesh, object, use_shapekey)¶ Mesh to BMesh.
Load the contents of a mesh into the bmesh. this bmop is private, it’s reserved exclusively for entering editmode.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - mesh (
bpy.types.Mesh
) – Undocumented. - object (
bpy.types.Object
) – Undocumented. - use_shapekey (bool) – load active shapekey coordinates into verts
- bm (
-
bmesh.ops.
extrude_discrete_faces
(bm, faces, use_select_history)¶ Individual Face Extrude.
Extrudes faces individually.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - faces (list of (
bmesh.types.BMFace
)) – input faces - use_select_history (bool) – pass to duplicate
Returns: faces
: output facestype list of (
bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
extrude_edge_only
(bm, edges, use_select_history)¶ Extrude Only Edges.
Extrudes Edges into faces, note that this is very simple, there’s no fancy winged extrusion.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - edges (list of (
bmesh.types.BMEdge
)) – input vertices - use_select_history (bool) – pass to duplicate
Returns: geom
: output geometrytype list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
extrude_vert_indiv
(bm, verts, use_select_history)¶ Individual Vertex Extrude.
Extrudes wire edges from vertices.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - verts (list of (
bmesh.types.BMVert
)) – input vertices - use_select_history (bool) – pass to duplicate
Returns: edges
: output wire edgestype list of (
bmesh.types.BMEdge
)verts
: output verticestype list of (
bmesh.types.BMVert
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
connect_verts
(bm, verts, faces_exclude, check_degenerate)¶ Connect Verts.
Split faces by adding edges that connect verts.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - verts (list of (
bmesh.types.BMVert
)) – Undocumented. - faces_exclude (list of (
bmesh.types.BMFace
)) – Undocumented. - check_degenerate (bool) – prevent splits with overlaps & intersections
Returns: edges
:type list of (
bmesh.types.BMEdge
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
connect_verts_concave
(bm, faces)¶ Connect Verts to form Convex Faces.
Ensures all faces are convex faces.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - faces (list of (
bmesh.types.BMFace
)) – Undocumented.
Returns: edges
:type list of (
bmesh.types.BMEdge
)faces
:type list of (
bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
connect_verts_nonplanar
(bm, angle_limit, faces)¶ Connect Verts Across non Planer Faces.
Split faces by connecting edges along non planer faces.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - angle_limit (float) – total rotation angle (radians)
- faces (list of (
bmesh.types.BMFace
)) – Undocumented.
Returns: edges
:type list of (
bmesh.types.BMEdge
)faces
:type list of (
bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
connect_vert_pair
(bm, verts, verts_exclude, faces_exclude)¶ Connect Verts.
Split faces by adding edges that connect verts.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - verts (list of (
bmesh.types.BMVert
)) – Undocumented. - verts_exclude (list of (
bmesh.types.BMVert
)) – Undocumented. - faces_exclude (list of (
bmesh.types.BMFace
)) – Undocumented.
Returns: edges
:type list of (
bmesh.types.BMEdge
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
extrude_face_region
(bm, geom, edges_exclude, use_keep_orig, use_select_history)¶ Extrude Faces.
Extrude operator (does not transform)
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - geom (list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)) – edges and faces - edges_exclude (set of vert/edge/face type) – Undocumented.
- use_keep_orig (bool) – keep original geometry
- use_select_history (bool) – pass to duplicate
Returns: geom
:type list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
dissolve_verts
(bm, verts, use_face_split, use_boundary_tear)¶ Dissolve Verts.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - verts (list of (
bmesh.types.BMVert
)) – Undocumented. - use_face_split (bool) – Undocumented.
- use_boundary_tear (bool) – Undocumented.
- bm (
-
bmesh.ops.
dissolve_edges
(bm, edges, use_verts, use_face_split)¶ Dissolve Edges.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - edges (list of (
bmesh.types.BMEdge
)) – Undocumented. - use_verts (bool) – dissolve verts left between only 2 edges.
- use_face_split (bool) – Undocumented.
Returns: region
:type list of (
bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
dissolve_faces
(bm, faces, use_verts)¶ Dissolve Faces.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - faces (list of (
bmesh.types.BMFace
)) – Undocumented. - use_verts (bool) – dissolve verts left between only 2 edges.
Returns: region
:type list of (
bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
dissolve_limit
(bm, angle_limit, use_dissolve_boundaries, verts, edges, delimit)¶ Limited Dissolve.
Dissolve planar faces and co-linear edges.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - angle_limit (float) – total rotation angle (radians)
- use_dissolve_boundaries (bool) – Undocumented.
- verts (list of (
bmesh.types.BMVert
)) – Undocumented. - edges (list of (
bmesh.types.BMEdge
)) – Undocumented. - delimit (int) – Undocumented.
Returns: region
:type list of (
bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
dissolve_degenerate
(bm, dist, edges)¶ Degenerate Dissolve.
Dissolve edges with no length, faces with no area.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - dist (float) – minimum distance to consider degenerate
- edges (list of (
bmesh.types.BMEdge
)) – Undocumented.
- bm (
-
bmesh.ops.
triangulate
(bm, faces, quad_method, ngon_method)¶ Triangulate.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - faces (list of (
bmesh.types.BMFace
)) – Undocumented. - quad_method (int) – Undocumented.
- ngon_method (int) – Undocumented.
Returns: edges
:type list of (
bmesh.types.BMEdge
)faces
:type list of (
bmesh.types.BMFace
)face_map
:type dict mapping vert/edge/face types to
bmesh.types.BMVert
/bmesh.types.BMEdge
/bmesh.types.BMFace
face_map_double
: duplicate facestype dict mapping vert/edge/face types to
bmesh.types.BMVert
/bmesh.types.BMEdge
/bmesh.types.BMFace
Return type: dict with string keys
- bm (
-
bmesh.ops.
unsubdivide
(bm, verts, iterations)¶ Un-Subdivide.
Reduce detail in geometry containing grids.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - verts (list of (
bmesh.types.BMVert
)) – input vertices - iterations (int) – Undocumented.
- bm (
-
bmesh.ops.
subdivide_edges
(bm, edges, smooth, smooth_falloff, fractal, along_normal, cuts, seed, custom_patterns, edge_percents, quad_corner_type, use_grid_fill, use_single_edge, use_only_quads, use_sphere, use_smooth_even)¶ Subdivide Edges.
Advanced operator for subdividing edges with options for face patterns, smoothing and randomization.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - edges (list of (
bmesh.types.BMEdge
)) – Undocumented. - smooth (float) – Undocumented.
- smooth_falloff (int) – SUBD_FALLOFF_ROOT and friends
- fractal (float) – Undocumented.
- along_normal (float) – Undocumented.
- cuts (int) – Undocumented.
- seed (int) – Undocumented.
- custom_patterns (dict mapping vert/edge/face types to unknown internal data, not compatible with python) – uses custom pointers
- edge_percents (dict mapping vert/edge/face types to float) – Undocumented.
- quad_corner_type (int) – quad corner type, see bmesh_operators.h
- use_grid_fill (bool) – fill in fully-selected faces with a grid
- use_single_edge (bool) – tessellate the case of one edge selected in a quad or triangle
- use_only_quads (bool) – only subdivide quads (for loopcut)
- use_sphere (bool) – for making new primitives only
- use_smooth_even (bool) – maintain even offset when smoothing
Returns: geom_inner
:type list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)geom_split
:type list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)geom
: contains all output geometrytype list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
subdivide_edgering
(bm, edges, interp_mode, smooth, cuts, profile_shape, profile_shape_factor)¶ Subdivide Edge-Ring.
Take an edge-ring, and subdivide with interpolation options.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - edges (list of (
bmesh.types.BMEdge
)) – input vertices - interp_mode (int) – Undocumented.
- smooth (float) – Undocumented.
- cuts (int) – Undocumented.
- profile_shape (int) – Undocumented.
- profile_shape_factor (float) – Undocumented.
Returns: faces
: output facestype list of (
bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
bisect_plane
(bm, geom, dist, plane_co, plane_no, use_snap_center, clear_outer, clear_inner)¶ Bisect Plane.
Bisects the mesh by a plane (cut the mesh in half).
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - geom (list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)) – Undocumented. - dist (float) – minimum distance when testing if a vert is exactly on the plane
- plane_co (
mathutils.Vector
or any sequence of 3 floats) – point on the plane - plane_no (
mathutils.Vector
or any sequence of 3 floats) – direction of the plane - use_snap_center (bool) – snap axis aligned verts to the center
- clear_outer (bool) – when enabled. remove all geometry on the positive side of the plane
- clear_inner (bool) – when enabled. remove all geometry on the negative side of the plane
Returns: geom_cut
: output new geometry from the cuttype list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
)geom
: input and output geometry (result of cut)type list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
delete
(bm, geom, context)¶ Delete Geometry.
Utility operator to delete geometry.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - geom (list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)) – Undocumented. - context (int) – enum DEL_VERTS ...
- bm (
-
bmesh.ops.
duplicate
(bm, geom, dest, use_select_history)¶ Duplicate Geometry.
Utility operator to duplicate geometry, optionally into a destination mesh.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - geom (list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)) – Undocumented. - dest (
bmesh.types.BMesh
) – Undocumented. - use_select_history (bool) – Undocumented.
Returns: geom_orig
:type list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)geom
:type list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)vert_map
:type dict mapping vert/edge/face types to
bmesh.types.BMVert
/bmesh.types.BMEdge
/bmesh.types.BMFace
edge_map
:type dict mapping vert/edge/face types to
bmesh.types.BMVert
/bmesh.types.BMEdge
/bmesh.types.BMFace
face_map
:type dict mapping vert/edge/face types to
bmesh.types.BMVert
/bmesh.types.BMEdge
/bmesh.types.BMFace
boundary_map
:type dict mapping vert/edge/face types to
bmesh.types.BMVert
/bmesh.types.BMEdge
/bmesh.types.BMFace
isovert_map
:type dict mapping vert/edge/face types to
bmesh.types.BMVert
/bmesh.types.BMEdge
/bmesh.types.BMFace
Return type: dict with string keys
- bm (
-
bmesh.ops.
split
(bm, geom, dest, use_only_faces)¶ Split Off Geometry.
Disconnect geometry from adjacent edges and faces, optionally into a destination mesh.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - geom (list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)) – Undocumented. - dest (
bmesh.types.BMesh
) – Undocumented. - use_only_faces (bool) – when enabled. don’t duplicate loose verts/edges
Returns: geom
:type list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)boundary_map
:type dict mapping vert/edge/face types to
bmesh.types.BMVert
/bmesh.types.BMEdge
/bmesh.types.BMFace
isovert_map
:type dict mapping vert/edge/face types to
bmesh.types.BMVert
/bmesh.types.BMEdge
/bmesh.types.BMFace
Return type: dict with string keys
- bm (
-
bmesh.ops.
spin
(bm, geom, cent, axis, dvec, angle, space, steps, use_duplicate)¶ Spin.
Extrude or duplicate geometry a number of times, rotating and possibly translating after each step
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - geom (list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)) – Undocumented. - cent (
mathutils.Vector
or any sequence of 3 floats) – rotation center - axis (
mathutils.Vector
or any sequence of 3 floats) – rotation axis - dvec (
mathutils.Vector
or any sequence of 3 floats) – translation delta per step - angle (float) – total rotation angle (radians)
- space (
mathutils.Matrix
) – matrix to define the space (typically object matrix) - steps (int) – number of steps
- use_duplicate (bool) – duplicate or extrude?
Returns: geom_last
: result of last steptype list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
similar_faces
(bm, faces, type, thresh, compare)¶ Similar Faces Search.
Find similar faces (area/material/perimeter, ...).
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - faces (list of (
bmesh.types.BMFace
)) – input faces - type (int) – type of selection
- thresh (float) – threshold of selection
- compare (int) – comparison method
Returns: faces
: output facestype list of (
bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
similar_edges
(bm, edges, type, thresh, compare)¶ Similar Edges Search.
Find similar edges (length, direction, edge, seam, ...).Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - edges (list of (
bmesh.types.BMEdge
)) – input edges - type (int) – type of selection
- thresh (float) – threshold of selection
- compare (int) – comparison method
Returns: edges
: output edgestype list of (
bmesh.types.BMEdge
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
similar_verts
(bm, verts, type, thresh, compare)¶ Similar Verts Search.
Find similar vertices (normal, face, vertex group, ...).
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - verts (list of (
bmesh.types.BMVert
)) – input vertices - type (int) – type of selection
- thresh (float) – threshold of selection
- compare (int) – comparison method
Returns: verts
: output verticestype list of (
bmesh.types.BMVert
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
rotate_uvs
(bm, faces, use_ccw)¶ UV Rotation.
Cycle the loop UV’s
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - faces (list of (
bmesh.types.BMFace
)) – input faces - use_ccw (bool) – rotate counter-clockwise if true, otherwise clockwise
- bm (
-
bmesh.ops.
reverse_uvs
(bm, faces)¶ UV Reverse.
Reverse the UV’s
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - faces (list of (
bmesh.types.BMFace
)) – input faces
- bm (
-
bmesh.ops.
rotate_colors
(bm, faces, use_ccw)¶ Color Rotation.
Cycle the loop colors
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - faces (list of (
bmesh.types.BMFace
)) – input faces - use_ccw (bool) – rotate counter-clockwise if true, otherwise clockwise
- bm (
-
bmesh.ops.
reverse_colors
(bm, faces)¶ Color Reverse
Reverse the loop colors.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - faces (list of (
bmesh.types.BMFace
)) – input faces
- bm (
-
bmesh.ops.
split_edges
(bm, edges, verts, use_verts)¶ Edge Split.
Disconnects faces along input edges.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - edges (list of (
bmesh.types.BMEdge
)) – input edges - verts (list of (
bmesh.types.BMVert
)) – optional tag verts, use to have greater control of splits - use_verts (bool) – use ‘verts’ for splitting, else just find verts to split from edges
Returns: edges
: old output disconnected edgestype list of (
bmesh.types.BMEdge
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
create_grid
(bm, x_segments, y_segments, size, matrix, calc_uvs)¶ Create Grid.
Creates a grid with a variable number of subdivisions
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - x_segments (int) – number of x segments
- y_segments (int) – number of y segments
- size (float) – size of the grid
- matrix (
mathutils.Matrix
) – matrix to multiply the new geometry with - calc_uvs (bool) – calculate default UVs
Returns: verts
: output vertstype list of (
bmesh.types.BMVert
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
create_uvsphere
(bm, u_segments, v_segments, diameter, matrix, calc_uvs)¶ Create UV Sphere.
Creates a grid with a variable number of subdivisions
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - u_segments (int) – number of u segments
- v_segments (int) – number of v segment
- diameter (float) – diameter
- matrix (
mathutils.Matrix
) – matrix to multiply the new geometry with - calc_uvs (bool) – calculate default UVs
Returns: verts
: output vertstype list of (
bmesh.types.BMVert
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
create_icosphere
(bm, subdivisions, diameter, matrix, calc_uvs)¶ Create Ico-Sphere.
Creates a grid with a variable number of subdivisions
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - subdivisions (int) – how many times to recursively subdivide the sphere
- diameter (float) – diameter
- matrix (
mathutils.Matrix
) – matrix to multiply the new geometry with - calc_uvs (bool) – calculate default UVs
Returns: verts
: output vertstype list of (
bmesh.types.BMVert
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
create_monkey
(bm, matrix)¶ Create Suzanne.
Creates a monkey (standard blender primitive).
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - matrix (
mathutils.Matrix
) – matrix to multiply the new geometry with
Returns: verts
: output vertstype list of (
bmesh.types.BMVert
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
create_cone
(bm, cap_ends, cap_tris, segments, diameter1, diameter2, depth, matrix, calc_uvs)¶ Create Cone.
Creates a cone with variable depth at both ends
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - cap_ends (bool) – whether or not to fill in the ends with faces
- cap_tris (bool) – fill ends with triangles instead of ngons
- segments (int) – Undocumented.
- diameter1 (float) – diameter of one end
- diameter2 (float) – diameter of the opposite
- depth (float) – distance between ends
- matrix (
mathutils.Matrix
) – matrix to multiply the new geometry with - calc_uvs (bool) – calculate default UVs
Returns: verts
: output vertstype list of (
bmesh.types.BMVert
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
create_circle
(bm, cap_ends, cap_tris, segments, diameter, matrix, calc_uvs)¶ Creates a Circle.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - cap_ends (bool) – whether or not to fill in the ends with faces
- cap_tris (bool) – fill ends with triangles instead of ngons
- segments (int) – Undocumented.
- diameter (float) – diameter of one end
- matrix (
mathutils.Matrix
) – matrix to multiply the new geometry with - calc_uvs (bool) – calculate default UVs
Returns: verts
: output vertstype list of (
bmesh.types.BMVert
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
create_cube
(bm, size, matrix, calc_uvs)¶ Create Cube
Creates a cube.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - size (float) – size of the cube
- matrix (
mathutils.Matrix
) – matrix to multiply the new geometry with - calc_uvs (bool) – calculate default UVs
Returns: verts
: output vertstype list of (
bmesh.types.BMVert
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
bevel
(bm, geom, offset, offset_type, segments, profile, vertex_only, clamp_overlap, material, loop_slide)¶ Bevel.
Bevels edges and vertices
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - geom (list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)) – input edges and vertices - offset (float) – amount to offset beveled edge
- offset_type (int) – how to measure offset (enum)
- segments (int) – number of segments in bevel
- profile (float) – profile shape, 0->1 (.5=>round)
- vertex_only (bool) – only bevel vertices, not edges
- clamp_overlap (bool) – do not allow beveled edges/vertices to overlap each other
- material (int) – material for bevel faces, -1 means get from adjacent faces
- loop_slide (bool) – prefer to slide along edges to having even widths
Returns: faces
: output facestype list of (
bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
beautify_fill
(bm, faces, edges, use_restrict_tag, method)¶ Beautify Fill.
Rotate edges to create more evenly spaced triangles.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - faces (list of (
bmesh.types.BMFace
)) – input faces - edges (list of (
bmesh.types.BMEdge
)) – edges that can be flipped - use_restrict_tag (bool) – restrict edge rotation to mixed tagged vertices
- method (int) – method to define what is beautiful
Returns: geom
: new flipped faces and edgestype list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
triangle_fill
(bm, use_beauty, use_dissolve, edges, normal)¶ Triangle Fill.
Fill edges with triangles
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - use_beauty (bool) – Undocumented.
- use_dissolve (bool) – dissolve resulting faces
- edges (list of (
bmesh.types.BMEdge
)) – input edges - normal (
mathutils.Vector
or any sequence of 3 floats) – optionally pass the fill normal to use
Returns: geom
: new faces and edgestype list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
solidify
(bm, geom, thickness)¶ Solidify.
Turns a mesh into a shell with thickness
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - geom (list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)) – Undocumented. - thickness (float) – Undocumented.
Returns: geom
:type list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
inset_individual
(bm, faces, thickness, depth, use_even_offset, use_interpolate, use_relative_offset)¶ Face Inset (Individual).
Insets individual faces.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - faces (list of (
bmesh.types.BMFace
)) – input faces - thickness (float) – Undocumented.
- depth (float) – Undocumented.
- use_even_offset (bool) – Undocumented.
- use_interpolate (bool) – Undocumented.
- use_relative_offset (bool) – Undocumented.
Returns: faces
: output facestype list of (
bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
inset_region
(bm, faces, faces_exclude, use_boundary, use_even_offset, use_interpolate, use_relative_offset, use_edge_rail, thickness, depth, use_outset)¶ Face Inset (Regions).
Inset or outset face regions.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - faces (list of (
bmesh.types.BMFace
)) – input faces - faces_exclude (list of (
bmesh.types.BMFace
)) – Undocumented. - use_boundary (bool) – Undocumented.
- use_even_offset (bool) – Undocumented.
- use_interpolate (bool) – Undocumented.
- use_relative_offset (bool) – Undocumented.
- use_edge_rail (bool) – Undocumented.
- thickness (float) – Undocumented.
- depth (float) – Undocumented.
- use_outset (bool) – Undocumented.
Returns: faces
: output facestype list of (
bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
offset_edgeloops
(bm, edges, use_cap_endpoint)¶ Edgeloop Offset.
Creates edge loops based on simple edge-outset method.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - edges (list of (
bmesh.types.BMEdge
)) – input faces - use_cap_endpoint (bool) – Undocumented.
Returns: edges
: output facestype list of (
bmesh.types.BMEdge
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
wireframe
(bm, faces, thickness, offset, use_replace, use_boundary, use_even_offset, use_crease, crease_weight, thickness, use_relative_offset, material_offset)¶ Wire Frame.
Makes a wire-frame copy of faces.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - faces (list of (
bmesh.types.BMFace
)) – input faces - thickness (float) – Undocumented.
- offset (float) – Undocumented.
- use_replace (bool) – Undocumented.
- use_boundary (bool) – Undocumented.
- use_even_offset (bool) – Undocumented.
- use_crease (bool) – Undocumented.
- crease_weight (float) – Undocumented.
- thickness – Undocumented.
- use_relative_offset (bool) – Undocumented.
- material_offset (int) – Undocumented.
Returns: faces
: output facestype list of (
bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
poke
(bm, faces, offset, center_mode, use_relative_offset)¶ Pokes a face.
Splits a face into a triangle fan.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - faces (list of (
bmesh.types.BMFace
)) – input faces - offset (float) – center vertex offset along normal
- center_mode (int) – calculation mode for center vertex
- use_relative_offset (bool) – apply offset
Returns: verts
: output vertstype list of (
bmesh.types.BMVert
)faces
: output facestype list of (
bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
convex_hull
(bm, input, use_existing_faces)¶ Convex Hull
Builds a convex hull from the vertices in ‘input’.
If ‘use_existing_faces’ is true, the hull will not output triangles that are covered by a pre-existing face.
All hull vertices, faces, and edges are added to ‘geom.out’. Any input elements that end up inside the hull (i.e. are not used by an output face) are added to the ‘interior_geom’ slot. The ‘unused_geom’ slot will contain all interior geometry that is completely unused. Lastly, ‘holes_geom’ contains edges and faces that were in the input and are part of the hull.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - input (list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)) – Undocumented. - use_existing_faces (bool) – Undocumented.
Returns: geom
:type list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)geom_interior
:type list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)geom_unused
:type list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)geom_holes
:type list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)
Return type: dict with string keys
- bm (
-
bmesh.ops.
symmetrize
(bm, input, direction, dist)¶ Symmetrize.
Makes the mesh elements in the “input” slot symmetrical. Unlike normal mirroring, it only copies in one direction, as specified by the “direction” slot. The edges and faces that cross the plane of symmetry are split as needed to enforce symmetry.
All new vertices, edges, and faces are added to the “geom.out” slot.
Parameters: - bm (
bmesh.types.BMesh
) – The bmesh to operate on. - input (list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)) – Undocumented. - direction (int) – Undocumented.
- dist (float) – minimum distance
Returns: geom
:type list of (
bmesh.types.BMVert
,bmesh.types.BMEdge
,bmesh.types.BMFace
)
Return type: dict with string keys
- bm (