Constraint Operators¶
-
bpy.ops.constraint.
childof_clear_inverse
(constraint="", owner='OBJECT')¶ Clear inverse correction for ChildOf constraint
Parameters: - constraint (string, (optional, never None)) – Constraint, Name of the constraint to edit
- owner (enum in ['OBJECT', 'BONE'], (optional)) –
Owner, The owner of this constraint
OBJECT
Object, Edit a constraint on the active object.BONE
Bone, Edit a constraint on the active bone.
-
bpy.ops.constraint.
childof_set_inverse
(constraint="", owner='OBJECT')¶ Set inverse correction for ChildOf constraint
Parameters: - constraint (string, (optional, never None)) – Constraint, Name of the constraint to edit
- owner (enum in ['OBJECT', 'BONE'], (optional)) –
Owner, The owner of this constraint
OBJECT
Object, Edit a constraint on the active object.BONE
Bone, Edit a constraint on the active bone.
-
bpy.ops.constraint.
delete
()¶ Remove constraint from constraint stack
-
bpy.ops.constraint.
followpath_path_animate
(constraint="", owner='OBJECT', frame_start=1, length=100)¶ Add default animation for path used by constraint if it isn’t animated already
Parameters: - constraint (string, (optional, never None)) – Constraint, Name of the constraint to edit
- owner (enum in ['OBJECT', 'BONE'], (optional)) –
Owner, The owner of this constraint
OBJECT
Object, Edit a constraint on the active object.BONE
Bone, Edit a constraint on the active bone.
- frame_start (int in [-500000, 500000], (optional)) – Start Frame, First frame of path animation
- length (int in [0, 500000], (optional)) – Length, Number of frames that path animation should take
-
bpy.ops.constraint.
limitdistance_reset
(constraint="", owner='OBJECT')¶ Reset limiting distance for Limit Distance Constraint
Parameters: - constraint (string, (optional, never None)) – Constraint, Name of the constraint to edit
- owner (enum in ['OBJECT', 'BONE'], (optional)) –
Owner, The owner of this constraint
OBJECT
Object, Edit a constraint on the active object.BONE
Bone, Edit a constraint on the active bone.
-
bpy.ops.constraint.
move_down
(constraint="", owner='OBJECT')¶ Move constraint down in constraint stack
Parameters: - constraint (string, (optional, never None)) – Constraint, Name of the constraint to edit
- owner (enum in ['OBJECT', 'BONE'], (optional)) –
Owner, The owner of this constraint
OBJECT
Object, Edit a constraint on the active object.BONE
Bone, Edit a constraint on the active bone.
-
bpy.ops.constraint.
move_up
(constraint="", owner='OBJECT')¶ Move constraint up in constraint stack
Parameters: - constraint (string, (optional, never None)) – Constraint, Name of the constraint to edit
- owner (enum in ['OBJECT', 'BONE'], (optional)) –
Owner, The owner of this constraint
OBJECT
Object, Edit a constraint on the active object.BONE
Bone, Edit a constraint on the active bone.
-
bpy.ops.constraint.
objectsolver_clear_inverse
(constraint="", owner='OBJECT')¶ Clear inverse correction for ObjectSolver constraint
Parameters: - constraint (string, (optional, never None)) – Constraint, Name of the constraint to edit
- owner (enum in ['OBJECT', 'BONE'], (optional)) –
Owner, The owner of this constraint
OBJECT
Object, Edit a constraint on the active object.BONE
Bone, Edit a constraint on the active bone.
-
bpy.ops.constraint.
objectsolver_set_inverse
(constraint="", owner='OBJECT')¶ Set inverse correction for ObjectSolver constraint
Parameters: - constraint (string, (optional, never None)) – Constraint, Name of the constraint to edit
- owner (enum in ['OBJECT', 'BONE'], (optional)) –
Owner, The owner of this constraint
OBJECT
Object, Edit a constraint on the active object.BONE
Bone, Edit a constraint on the active bone.
-
bpy.ops.constraint.
stretchto_reset
(constraint="", owner='OBJECT')¶ Reset original length of bone for Stretch To Constraint
Parameters: - constraint (string, (optional, never None)) – Constraint, Name of the constraint to edit
- owner (enum in ['OBJECT', 'BONE'], (optional)) –
Owner, The owner of this constraint
OBJECT
Object, Edit a constraint on the active object.BONE
Bone, Edit a constraint on the active bone.