Texture Operators¶
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bpy.ops.texture.
envmap_clear
()¶ Discard the environment map and free it from memory
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bpy.ops.texture.
envmap_clear_all
()¶ Discard all environment maps in the .blend file and free them from memory
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bpy.ops.texture.
envmap_save
(layout=(0.0, 0.0, 1.0, 0.0, 2.0, 0.0, 0.0, 1.0, 1.0, 1.0, 2.0, 1.0), filepath="", check_existing=True, filter_blender=False, filter_backup=False, filter_image=True, filter_movie=True, filter_python=False, filter_font=False, filter_sound=False, filter_text=False, filter_btx=False, filter_collada=False, filter_alembic=False, filter_folder=True, filter_blenlib=False, filemode=9, show_multiview=False, use_multiview=False, display_type='DEFAULT', sort_method='FILE_SORT_ALPHA')¶ Save the current generated Environment map to an image file
Parameters: - layout (float array of 12 items in [-inf, inf], (optional)) – File layout, Flat array describing the X,Y position of each cube face in the output image, where 1 is the size of a face - order is [+Z -Z +Y -X -Y +X] (use -1 to skip a face)
- filepath (string, (optional, never None)) – File Path, Path to file
- check_existing (boolean, (optional)) – Check Existing, Check and warn on overwriting existing files
- filter_blender (boolean, (optional)) – Filter .blend files
- filter_backup (boolean, (optional)) – Filter .blend files
- filter_image (boolean, (optional)) – Filter image files
- filter_movie (boolean, (optional)) – Filter movie files
- filter_python (boolean, (optional)) – Filter python files
- filter_font (boolean, (optional)) – Filter font files
- filter_sound (boolean, (optional)) – Filter sound files
- filter_text (boolean, (optional)) – Filter text files
- filter_btx (boolean, (optional)) – Filter btx files
- filter_collada (boolean, (optional)) – Filter COLLADA files
- filter_alembic (boolean, (optional)) – Filter Alembic files
- filter_folder (boolean, (optional)) – Filter folders
- filter_blenlib (boolean, (optional)) – Filter Blender IDs
- filemode (int in [1, 9], (optional)) – File Browser Mode, The setting for the file browser mode to load a .blend file, a library or a special file
- show_multiview (boolean, (optional)) – Enable Multi-View
- use_multiview (boolean, (optional)) – Use Multi-View
- display_type (enum in ['DEFAULT', 'LIST_SHORT', 'LIST_LONG', 'THUMBNAIL'], (optional)) –
Display Type
DEFAULT
Default, Automatically determine display type for files.LIST_SHORT
Short List, Display files as short list.LIST_LONG
Long List, Display files as a detailed list.THUMBNAIL
Thumbnails, Display files as thumbnails.
- sort_method (enum in ['FILE_SORT_ALPHA', 'FILE_SORT_EXTENSION', 'FILE_SORT_TIME', 'FILE_SORT_SIZE'], (optional)) –
File sorting mode
FILE_SORT_ALPHA
Sort alphabetically, Sort the file list alphabetically.FILE_SORT_EXTENSION
Sort by extension, Sort the file list by extension/type.FILE_SORT_TIME
Sort by time, Sort files by modification time.FILE_SORT_SIZE
Sort by size, Sort files by size.
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bpy.ops.texture.
new
()¶ Add a new texture
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bpy.ops.texture.
slot_copy
()¶ Copy the material texture settings and nodes
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bpy.ops.texture.
slot_move
(type='UP')¶ Move texture slots up and down
Parameters: type (enum in ['UP', 'DOWN'], (optional)) – Type
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bpy.ops.texture.
slot_paste
()¶ Copy the texture settings and nodes