AnimVizMotionPaths(bpy_struct)¶
base class — bpy_struct
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class
bpy.types.
AnimVizMotionPaths
(bpy_struct)¶ Motion Path settings for animation visualization
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bake_location
¶ When calculating Bone Paths, use Head or Tips
HEADS
Heads, Calculate bone paths from heads.TAILS
Tails, Calculate bone paths from tails.
Type: enum in [‘HEADS’, ‘TAILS’], default ‘TAILS’
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frame_after
¶ Number of frames to show after the current frame (only for ‘Around Current Frame’ Onion-skinning method)
Type: int in [1, 250000], default 0
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frame_before
¶ Number of frames to show before the current frame (only for ‘Around Current Frame’ Onion-skinning method)
Type: int in [1, 250000], default 0
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frame_end
¶ End frame of range of paths to display/calculate (not for ‘Around Current Frame’ Onion-skinning method)
Type: int in [-inf, inf], default 0
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frame_start
¶ Starting frame of range of paths to display/calculate (not for ‘Around Current Frame’ Onion-skinning method)
Type: int in [-inf, inf], default 0
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frame_step
¶ Number of frames between paths shown (not for ‘On Keyframes’ Onion-skinning method)
Type: int in [1, 100], default 0
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show_frame_numbers
¶ Show frame numbers on Motion Paths
Type: boolean, default False
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show_keyframe_action_all
¶ For bone motion paths, search whole Action for keyframes instead of in group with matching name only (is slower)
Type: boolean, default False
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show_keyframe_highlight
¶ Emphasize position of keyframes on Motion Paths
Type: boolean, default False
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show_keyframe_numbers
¶ Show frame numbers of Keyframes on Motion Paths
Type: boolean, default False
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type
¶ Type of range to show for Motion Paths
CURRENT_FRAME
Around Frame, Display Paths of poses within a fixed number of frames around the current frame.RANGE
In Range, Display Paths of poses within specified range.
Type: enum in [‘CURRENT_FRAME’, ‘RANGE’], default ‘RANGE’
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Inherited Properties
Inherited Functions
References