BakeSettings(bpy_struct)¶
base class — bpy_struct
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class
bpy.types.
BakeSettings
(bpy_struct)¶ Bake data for a Scene data-block
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cage_extrusion
¶ Distance to use for the inward ray cast when using selected to active
Type: float in [0, inf], default 0.0
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cage_object
¶ Object to use as cage instead of calculating the cage from the active object with cage extrusion
Type: string, default “”, (never None)
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filepath
¶ Image filepath to use when saving externally
Type: string, default “”, (never None)
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height
¶ Vertical dimension of the baking map
Type: int in [4, 10000], default 0
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image_settings
¶ Type: ImageFormatSettings
, (readonly, never None)
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margin
¶ Extends the baked result as a post process filter
Type: int in [0, 32767], default 0
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normal_b
¶ Axis to bake in blue channel
Type: enum in [‘POS_X’, ‘POS_Y’, ‘POS_Z’, ‘NEG_X’, ‘NEG_Y’, ‘NEG_Z’], default ‘POS_X’
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normal_g
¶ Axis to bake in green channel
Type: enum in [‘POS_X’, ‘POS_Y’, ‘POS_Z’, ‘NEG_X’, ‘NEG_Y’, ‘NEG_Z’], default ‘POS_X’
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normal_r
¶ Axis to bake in red channel
Type: enum in [‘POS_X’, ‘POS_Y’, ‘POS_Z’, ‘NEG_X’, ‘NEG_Y’, ‘NEG_Z’], default ‘POS_X’
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normal_space
¶ Choose normal space for baking
OBJECT
Object, Bake the normals in object space.TANGENT
Tangent, Bake the normals in tangent space.
Type: enum in [‘OBJECT’, ‘TANGENT’], default ‘OBJECT’
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pass_filter
¶ Passes to include in the active baking pass
Type: enum set in {‘NONE’, ‘AO’, ‘EMIT’, ‘DIRECT’, ‘INDIRECT’, ‘COLOR’, ‘DIFFUSE’, ‘GLOSSY’, ‘TRANSMISSION’, ‘SUBSURFACE’}, default {}, (readonly)
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save_mode
¶ Choose how to save the baking map
INTERNAL
Internal, Save the baking map in an internal image data-block.EXTERNAL
External, Save the baking map in an external file.
Type: enum in [‘INTERNAL’, ‘EXTERNAL’], default ‘INTERNAL’
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use_automatic_name
¶ Automatically name the output file with the pass type (external only)
Type: boolean, default False
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use_cage
¶ Cast rays to active object from a cage
Type: boolean, default False
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use_clear
¶ Clear Images before baking (internal only)
Type: boolean, default False
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use_pass_ambient_occlusion
¶ Add ambient occlusion contribution
Type: boolean, default False
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use_pass_color
¶ Color the pass
Type: boolean, default False
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use_pass_diffuse
¶ Add diffuse contribution
Type: boolean, default False
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use_pass_direct
¶ Add direct lighting contribution
Type: boolean, default False
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use_pass_emit
¶ Add emission contribution
Type: boolean, default False
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use_pass_glossy
¶ Add glossy contribution
Type: boolean, default False
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use_pass_indirect
¶ Add indirect lighting contribution
Type: boolean, default False
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use_pass_subsurface
¶ Add subsurface contribution
Type: boolean, default False
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use_pass_transmission
¶ Add transmission contribution
Type: boolean, default False
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use_selected_to_active
¶ Bake shading on the surface of selected objects to the active object
Type: boolean, default False
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use_split_materials
¶ Split external images per material (external only)
Type: boolean, default False
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width
¶ Horizontal dimension of the baking map
Type: int in [4, 10000], default 0
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Inherited Properties
Inherited Functions
References