CameraStereoData(bpy_struct)

base class — bpy_struct

class bpy.types.CameraStereoData(bpy_struct)

Stereoscopy settings for a Camera data-block

convergence_distance

The converge point for the stereo cameras (often the distance between a projector and the projection screen)

Type:float in [1e-05, inf], default 0.0
convergence_mode
  • OFFAXIS Off-Axis, Off-axis frustums converging in a plane.
  • PARALLEL Parallel, Parallel cameras with no convergence.
  • TOE Toe-in, Rotated cameras, looking at the convergence distance.
Type:enum in [‘OFFAXIS’, ‘PARALLEL’, ‘TOE’], default ‘OFFAXIS’
interocular_distance

Set the distance between the eyes - the stereo plane distance / 30 should be fine

Type:float in [0, inf], default 0.0
pivot
Type:enum in [‘LEFT’, ‘RIGHT’, ‘CENTER’], default ‘LEFT’
pole_merge_angle_from

Angle at which interocular distance starts to fade to 0

Type:float in [0, 1.5708], default 0.0
pole_merge_angle_to

Angle at which interocular distance is 0

Type:float in [0, 1.5708], default 0.0
use_pole_merge

Fade interocular distance to 0 after the given cutoff angle

Type:boolean, default False
use_spherical_stereo

Render every pixel rotating the camera around the middle of the interocular distance

Type:boolean, default False

Inherited Properties

Inherited Functions

References