CyclesCameraSettings(PropertyGroup)¶
base classes — bpy_struct, PropertyGroup
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class
bpy.types.CyclesCameraSettings(PropertyGroup)¶ -
aperture_blades¶ Number of blades in aperture for polygonal bokeh (at least 3)
Type: int in [0, 100], default 0
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aperture_fstop¶ F-stop ratio (lower numbers give more defocus, higher numbers give a sharper image)
Type: float in [0, inf], default 5.6
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aperture_ratio¶ Distortion to simulate anamorphic lens bokeh
Type: float in [0.01, inf], default 1.0
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aperture_rotation¶ Rotation of blades in aperture
Type: float in [-inf, inf], default 0.0
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aperture_size¶ Radius of the aperture for depth of field (higher values give more defocus)
Type: float in [0, inf], default 0.0
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aperture_type¶ Use f-stop number or aperture radius
RADIUSRadius, Directly change the size of the aperture.FSTOPF-stop, Change the size of the aperture by f-stop.
Type: enum in [‘RADIUS’, ‘FSTOP’], default ‘RADIUS’
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fisheye_fov¶ Field of view for the fisheye lens
Type: float in [0.1745, 31.4159], default 3.14159
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fisheye_lens¶ Lens focal length (mm)
Type: float in [0.01, 100], default 10.5
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latitude_max¶ Maximum latitude (vertical angle) for the equirectangular lens
Type: float in [-1.5708, 1.5708], default 1.5708
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latitude_min¶ Minimum latitude (vertical angle) for the equirectangular lens
Type: float in [-1.5708, 1.5708], default -1.5708
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longitude_max¶ Maximum longitude (horizontal angle) for the equirectangular lens
Type: float in [-3.14159, 3.14159], default 3.14159
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longitude_min¶ Minimum longitude (horizontal angle) for the equirectangular lens
Type: float in [-3.14159, 3.14159], default -3.14159
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panorama_type¶ Distortion to use for the calculation
EQUIRECTANGULAREquirectangular, Render the scene with a spherical camera, also known as Lat Long panorama.FISHEYE_EQUIDISTANTFisheye Equidistant, Ideal for fulldomes, ignore the sensor dimensions.FISHEYE_EQUISOLIDFisheye Equisolid, Similar to most fisheye modern lens, takes sensor dimensions into consideration.MIRRORBALLMirror Ball, Uses the mirror ball mapping.
Type: enum in [‘EQUIRECTANGULAR’, ‘FISHEYE_EQUIDISTANT’, ‘FISHEYE_EQUISOLID’, ‘MIRRORBALL’], default ‘FISHEYE_EQUISOLID’
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Inherited Properties
Inherited Functions
References