KeyMap(bpy_struct)¶
base class — bpy_struct
-
class
bpy.types.
KeyMap
(bpy_struct)¶ Input configuration, including keymaps
-
is_modal
¶ Indicates that a keymap is used for translate modal events for an operator
Type: boolean, default False, (readonly)
-
is_user_modified
¶ Keymap is defined by the user
Type: boolean, default False
-
keymap_items
¶ Items in the keymap, linking an operator to an input event
Type: KeyMapItems
bpy_prop_collection
ofKeyMapItem
, (readonly)
-
name
¶ Name of the key map
Type: string, default “”, (readonly, never None)
-
region_type
¶ Optional region type keymap is associated with
Type: enum in [‘WINDOW’, ‘HEADER’, ‘CHANNELS’, ‘TEMPORARY’, ‘UI’, ‘TOOLS’, ‘TOOL_PROPS’, ‘PREVIEW’], default ‘WINDOW’, (readonly)
-
show_expanded_children
¶ Children expanded in the user interface
Type: boolean, default False
-
show_expanded_items
¶ Expanded in the user interface
Type: boolean, default False
-
space_type
¶ Optional space type keymap is associated with
EMPTY
Empty.VIEW_3D
3D View, 3D viewport.TIMELINE
Timeline, Timeline and playback controls.GRAPH_EDITOR
Graph Editor, Edit drivers and keyframe interpolation.DOPESHEET_EDITOR
Dope Sheet, Adjust timing of keyframes.NLA_EDITOR
NLA Editor, Combine and layer Actions.IMAGE_EDITOR
UV/Image Editor, View and edit images and UV Maps.SEQUENCE_EDITOR
Video Sequence Editor, Video editing tools.CLIP_EDITOR
Movie Clip Editor, Motion tracking tools.TEXT_EDITOR
Text Editor, Edit scripts and in-file documentation.NODE_EDITOR
Node Editor, Editor for node-based shading and compositing tools.LOGIC_EDITOR
Logic Editor, Game logic editing.PROPERTIES
Properties, Edit properties of active object and related data-blocks.OUTLINER
Outliner, Overview of scene graph and all available data-blocks.USER_PREFERENCES
User Preferences, Edit persistent configuration settings.INFO
Info, Main menu bar and list of error messages (drag down to expand and display).FILE_BROWSER
File Browser, Browse for files and assets.CONSOLE
Python Console, Interactive programmatic console for advanced editing and script development.
Type: enum in [‘EMPTY’, ‘VIEW_3D’, ‘TIMELINE’, ‘GRAPH_EDITOR’, ‘DOPESHEET_EDITOR’, ‘NLA_EDITOR’, ‘IMAGE_EDITOR’, ‘SEQUENCE_EDITOR’, ‘CLIP_EDITOR’, ‘TEXT_EDITOR’, ‘NODE_EDITOR’, ‘LOGIC_EDITOR’, ‘PROPERTIES’, ‘OUTLINER’, ‘USER_PREFERENCES’, ‘INFO’, ‘FILE_BROWSER’, ‘CONSOLE’], default ‘EMPTY’, (readonly)
-
restore_to_default
()¶ restore_to_default
-
restore_item_to_default
(item)¶ restore_item_to_default
Parameters: item ( KeyMapItem
, (never None)) – Item
-
Inherited Properties
Inherited Functions
References