MeshEdge(bpy_struct)¶
base class — bpy_struct
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class
bpy.types.MeshEdge(bpy_struct)¶ Edge in a Mesh data-block
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bevel_weight¶ Weight used by the Bevel modifier
Type: float in [-inf, inf], default 0.0
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crease¶ Weight used by the Subsurf modifier for creasing
Type: float in [0, 1], default 0.0
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hide¶ Type: boolean, default False
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index¶ Index of this edge
Type: int in [0, inf], default 0, (readonly)
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is_loose¶ Loose edge
Type: boolean, default False
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select¶ Type: boolean, default False
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use_edge_sharp¶ Sharp edge for the EdgeSplit modifier
Type: boolean, default False
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use_freestyle_mark¶ Edge mark for Freestyle line rendering
Type: boolean, default False
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use_seam¶ Seam edge for UV unwrapping
Type: boolean, default False
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vertices¶ Vertex indices
Type: int array of 2 items in [0, inf], default (0, 0)
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key¶ (readonly)
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Inherited Properties
Inherited Functions
References